Hands-On with Vindictuss New Character: Karok
Karok, the giant of the south, will be the game's fourth playable
character and the first new character since the game launched last
September. As the only player character able to grab an opponent and
enact all kinds of creative damage, from hilarious drop kicks to
swinging the enemy like a baseball bat into a pillar and much more,
Karok adds a new level of physicality to Nexon's already brutal stable
Soul Calibur, and Karok turned from a melee/healing oriented Paladin into the highly damaging Dark Knight form. Jae explained that there’s a major drawback, however – at the end of two minutes, all of Karok’s armor breaks as he returns to Paladin form. So, while powerful, this is an effect based save for the bitter end of a boss fight.
At the higher levels, Karok gets access to spells like the area-of-effect devastator Earthquake and Boss Grab. A well-timed press of the E key allows Karok to grab bosses while their down and give Vindictus’s toughest enemies the same sort of grabby, drop-kicky, wall-smashy treatment. You’ll have to be on the ball, though – I wasn’t able to trigger the effect during the demo boss fight, though I did see the prompt flash several times.
Between then and now, players have plenty of time to level up Karok and learn all his skills. Thanks to Jae Ho Hwang and the Nexon team for a quick look at Karok at E3 2011.