There are a number of professions in World of Warcraft, but only a few of them are gold making professions. As the game advances different professions come and go in demand. As such, our top five gold making professions list has been updated for the winds of change.
There are a number of professions in World of Warcraft, but only a few are the top gold making professions. Earlier this year, we looked at the Top 5 Professions in World of Warcraft for various reasons, but we didn’t drill it down to which ones put the most gold on your pocket. Running low on cash? Searching for which profession would be best for money in the long term? Well, look no further than this Top 5 Gold Making Professions in WoW.
Herbalism is no longer #1, due to the fact that the Tillers farm has all but crashed the herb market. Alchemists are swimming in herbs and rarely, if ever, need to source outside of their farm. So it's coming off of the list, however, I want to point out that gathering is the most profitable up until max level because the Tillers doesn't produce low level herbs and the desire for low level crafted items is almost zero.
Number 5 - Inscription
- Low material cost.
- Easy to get the hang of.
- Cutthroat Market
Inscription is a tough profession to list in the top five, but I still do it because it's still a way to make gold. Players need glyphs, this is a cold hard fact. While Glyphs are no longer a limited resource, they're still useful for players who just recently joined the game.
As the market has calmed down; there is a lot more open niches usually around at certain times. However, most people have their glyphs so there isn't much desire for it. It's still good money, though.
Number 4 - Mining (Smelting)
- Easy to level.
- Can gather ore if you want to.
- Requires camping the auction house.
- Requires addons.
A big money maker right now is smelting ores. You buy regular ores on the AH, smelt them into bars, then list the bars. That simple. Use any myriad of auction house addons in order to figure out and find what converts to what. That's all there is to it. The cons is it relies heavily on the AH and if your AH is slow and ores aren't going up then eh, it might not be worth it.
Number 3 - Alchemy (Transmutes)
- You're an alchemist.
- You make money off of cooldowns.
Transmutation is still a money maker, although profit margins depends on your server. You can transmute anything and make money, you'd surprised at how well lower level transmutes like Truesilver work out.
Number 2 - Enchanting
- Big money.
- Not being poor.
Enchanting makes bank through two methods - first, everyone needs enchants over and over and over and over again. Who provides them? You. You put them on a scroll and you fight on the AH with everyone else to try and push your wares on to the people. The next method is through disenchant, which gives you resources to sell on the AH. Win / Win
Number 1 - Jewelcrafting
- Piles of cash.
- Always in demand.
- You're a rock star.
- You're a rock star.
So, basically, like enchants everyone needs gem cuts. Except, unlike enchants, everyone fiddles with them every second of the day. Even now, this far into a patch, everyone will still swap gems out mid-raid because it'll give them more DPS on a certain boss. So to that extent, the always in demand nature of Jewelcrafting means you're permanently in demand to be a hero. If you want to make cash, be a JC. Obtain the in-demand cuts and then get the niche cuts.
How do you make the money? Three ways. Sit in town and wait until someone asks for a cut you have on trade, then offer to do it for them. The other is to sit on the AH and list your gems at a competitive pricing. The third option is just be the guy everyone goes to for some obscure cut that's popular now but no one has the recipe.
That pretty much wraps up our guide. Ultimately, only the final two can make you serious money in the current wow economy, but creative players can find ways to work around it. If you want the definitive answer to the best professions in the game right now, it's pretty much JC and Enchanting.