Updated Tue, Mar 26, 2013 by Messiah
Current as of Patch 5.2
Role | Talents & Glyphs | Stat Priority | Reforging
Cooldowns | Single Target Healing | AOE Healing
This guide provides you with all of the most critical information that you will need to play a Retribution Paladin at level 90 in World of Warcraft PVE content. The guide covers talents, glyphs, stats, reforging, and rotations.
This guide will assume that since you are level 90 you will be able to take the basic information and run with it, simple topics like addons, macros, targeting, and more are not covered.
Paladins tier armour set
As a Retribution Paladin your role in a group is to lay the holy smack down on the enemy, meaning that you get to deal damage. Retribution Paladins can deal solid amounts of damage in both single target and AOE situations.
Retribution Paladins can also provide several benefits and abilities that help out a group in PVE situations. Here are just a few of the things they can provide:
Retribution Paladins share the same talent choices as all Paladins do thanks to the new Talent System 2.0 that was introduced with Mists of Pandaria. What this means is that for the most part talents and glyphs are more about utility than necessity.
While the new talent system does mean that for the most part you are free too chose talents and glyphs that you like rather than specific ones, there are a few specific talents and glyphs that are required for the best DPS performance in PVE content.
As a Retribution Paladin you should make sure you choose the following talents and glyphs:
Sanctified Wrath (Tier 5 talent) - A big boost to your burst damage and therefor your overall damage output. It increases the duration of Avenging Wrath by 50% and reduces your Hammer of Wrath cooldown by 50% while Avenging Wrath is active.
Execution Sentence (Tier 6 talent) - This provides a new attack that allows you to place a 10 second DOT on an enemy that deals damage. This is good boost to your damage for single target fights, and therefore the best talent at this tier for PVE boss fights.
For Retribution Paladins there are no glyphs that are absolutely required. There are a few though that are situationaly good, and some that offer a boost to survivability and therefore not a bad idea.
Glyph of Templar's Verdict - This glyph offers a solid boost to your survivability and is therefore the only glyph that should be considered as a solid recommendation.
The other glyphs that provide situational boosts are Glyph of Divine Storm for more survivability, Glyph of Double Jeopardy and Glyph of Mass Exorcism for AOE heavy encounters.
It is important to understand your stat priority for your class. Players that do not and stack the wrong stat can cripple your ability to play correctly. For Retribution Paladins the key stats are those that allow you to deal as much damage as quickly as possible.
Therefor the stat priority for a Retribution Paladin is as follows:
Strength > Hit (to 7.5%) > Expertise (to 7.5%) > Haste > Mastery > Crit
Important Notes:
When reforging simply follow the stat priority above for a Retribution Paladin and move the lowest stat to the highest stat that the piece does not have on it.
| Reforging if not at 7.5% Hit | ||
| If your gear has these two stats… | Reforge this stat… |
… to this stat |
Hit + Expertise |
Do not reforge |
Do not reforge |
| Hit + Haste | Haste | Expertise |
| Hit + Mastery | Mastery | Expertise |
| Hit + Crit | Crit | Expertise |
| Expertise + Haste | Haste | Hit |
| Expertise + Mastery | Mastery | Hit |
| Expertise + Crit | Crit | Hit |
| Haste + Mastery | Mastery | Hit |
| Haste + Crit | Crit | Hit |
| Mastery + Crit | Crit | Hit |
Important Notes:
| Reforging once above 7.5% Hit and Expertise | ||
| If your gear has these two stats… | Reforge this stat… |
… to this stat (as long as you keep both stats above 7.5%) |
Hit + Expertise |
Do not reforge |
Do not reforge |
| Hit + Haste | Hit | Mastery |
| Hit + Mastery | Hit | Haste |
| Hit + Crit | Hit | Haste |
| Expertise + Haste | Expertise | Mastery |
| Expertise + Mastery | Expertise | Haste |
| Expertise + Crit | Expertise | Haste |
| Haste + Mastery | Do not reforge | Do not reforge |
| Haste + Crit | Crit | Mastery |
| Mastery + Crit | Crit | Haste |
There are several cooldowns that you can use as a Holy Paladin that can play a big part in your healing rotation. They are as follows:
Avenging Wrath – This is a significant damage boost, as it ups all damage output by 20% for 20 seconds (30 seconds if you have the correct talents) and is on a 3 minute cooldown. To get the absolute most out of this ability, you should use it timed with on use trinkets and heroism effects.
Devotion Aura - Reduces all raid magic damage suffered by 20% for 6 seconds, and stops you from being silenced or interrupted during that time. It is on a 5 minute cooldown.
Guardian of Ancient Kings – Summons a spirit that assists you in combat for 30 seconds. This is another great damage boost, however it is on a 5 minute cooldown.
Lay of Hands - This is your really big "Oh Crap" heal. It is best used on your tank if he is about to go down or yourself in an emergency.
Divine Shield – Makes you immune to all damage for 8 seconds and clears DOTs, debuffs, and movement impairing effects. A second wonderful "Oh Crap" ability.
As with most classes now, there isn't a specific rotation for abilities, but rather a priority based list that should be followed for highest DPS output. This means that you must watch your abilities for which comes off of their cooldowns at which point in time and prioritize which to you based on what they do or provide.
The priority rotation that provides high DPS output against a single target for Retribution Paladins is as follows:
1 - Seal of Truth – Make sure this seal is active for all encounters so that your attacks stack a DOT on the target.
2 - Inquisition – Keep this active throughout the fight, refreshing it when you have 3 Holy Power and it is about to expire.
3 - Templar's Verdict - Use with 5 Holy Power for a huge hit, if you do not have 5 Holy Power this drops to the bottom of your priority list.
4 - Hammer of Wrath – Use whenever available (target below 20% or while using your Avenging Wrath cooldown).
5 - Exorcism - Use to build Holy Power.
6 - Crusader Strike - Use to build Holy Power.
7 - Judgement - Use to build Holy Power.
Important: Watch for the procs from The Art of War to reset your Exorcism.
When fighting 4 or more enemies you should move to a more AOE based rotation to deal damage to as many targets as possible. The priority rotation stays fairly close, but does have a few changes in the abilities and order to watch for.
1 - Seal of Truth or Seal of Righteousness – Use Seal of Truth for fights with up to about 6 or 7 targets and try to tab through targeting as many as possible to keep up the DoT that it applies. Once you see 8 or more enemies you should switch to Seal of Righteousness to benefit from the cleave damage it provides.
2 - Inquisition – Keep this active throughout the fight, refreshing it when you have 3 Holy Power and it is about to expire.
3 - Divine Storm - Use this when you have 3 Holy Power, deals damage to everything around you.
4 - Hammer of Wrath – Use whenever available (target below 20% or while using your Avenging Wrath cooldown).
5 - Hammer of the Righteous - Use to build Holy Power and deals AOE damage around your target.
6 - Exorcism - Use to build Holy Power.
7 - Judgement - Use to build Holy Power.
Do you have something to add on how to get the most out of a Retribution Paladin in a PVE setting? Let us know by sharing in the comment section below.
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