Archive

Paladin Spells and Abilities 1-40

Updated Mon, Sep 03, 2012 by Medeor

Outdated Content as of Cataclysm





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Rank
1 2 3 4 5 6 7 8 9 10 11 12 13


Rank
1 2 3 4 5 6 7 8 9 10 11 12 13
Spell/Ability Level Obtained
Devotion Aura 1 10 20 30 40 50 60 70 74 79
Holy Light 1 6 14 22 30 38 46 54 60 62 70 75 80
Seal of Righteousness 1
Blessing of Might 4 12 22 30 52 60 70 73 79
Judgement of Light 4
Divine Protection 6
Hammer of Justice 8 24 40 54
Purify 8
Hand of Protection 10 24 38
Lay on Hands 10 30 50 69 78
Judgment of Wisdom 12
Redemption 12 24 36 48 60 72 79
Blessing of Wisdom 14 24 32 44 54 60 65 71 77
Righteous Defense 14
Hand of Reckoning 16
Retribution Aura 16 26 36 46 56 66 76
Righteous Fury 16
Hand of Freedom 18
Spiritual Attunement 18 66
Consecration 20 30 40 50 60 70 75 80
Exorcism 20 28 34 44 52 60 68 73 79
Flash of Light 20 26 34 42 50 58 66 74 79
Sense Undead 20
Concentration Aura 22
Seal of Justice 22
Turn Evil 24
Hand of Salvation 26
Judgement of Justice 28
Shadow Resistance Aura 28 40 52 63 76
Divine Intervention 30
Seal of Light 30
Summon Warhorse 30
Frost Resistance Aura 32 44 56 68 77
Divine Shield 34
Fire Resistance Aura 36 48 60 70 78
Seal of Wisdom 38
Cleanse 42
Hammer of Wrath 44 52 60 68 74 80
Hand of Sacrifice 46
Holy Wrath 50 60 69 72 78
Greater Blessing of Might 52 60 70 73 79
Greater Blessing of Wisdom 54 60 65 71 77
Summon Charger (Alliance) 60
Summon Charger (Horde) 60
Crusader Aura 62
Seal of Blood 64
Seal of Vengeance 64
Seal of Corruption 66
Seal of the Martyr 66
Avenging Wrath 70
Divine Plea 71
Shield of Righteousness 75 80
Sacred Shield 80

Avenging Wrath
Increases all damage and healing caused by 20% for 20 seconds. Cannot be used within 30 seconds of being the target of Divine Shield, Divine Protection or Hand of Protection.

Blessing of Might
Rank 1 - Places a blessing on the friendly target increasing attack power by 20, players may only have one blessing on them per Paladin at a time.
Rank 2 - Places a blessing on the friendly target increasing attack power by 35, players may only have one blessing on them per Paladin at a time.
Rank 3 - Places a blessing on the friendly target increasing attack power by 55, players may only have one blessing on them per Paladin at a time.
Rank 4 - Places a blessing on the friendly target increasing attack power by 85, players may only have one blessing on them per Paladin at a time.
Rank 5 - Places a blessing on the friendly target increasing attack power by 130 for ten minutes, players may only have one blessing on them per Paladin at a time.
Rank 6 - Places a blessing on the friendly target increasing attack power by 185, players may only have one blessing on them per Paladin at a time.
Rank 7 - Places a blessing on the friendly target increasing attack power by 232 for ten minutes, players may only have one blessing on them per Paladin at a time.
Rank 8 - Places a blessing on the friendly target increasing attack power by 306 for ten minutes, players may only have one blessing on them per Paladin at a time.
Rank 9 - Places a blessing on the friendly target increasing attack power by 410 for ten minutes, players may only have one blessing on them per Paladin at a time.
Rank 10 - Places a blessing on the friendly target increasing attack power by 550 for ten minutes, players may only have one blessing on them per Paladin at a time.

Blessing of Wisdom
Rank 1 - Places a blessing on the friendly target restoring 10 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 2 - Places a blessing on the friendly target restoring 15 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 3 - Places a blessing on the friendly target restoring 20 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 4 - Places a blessing on the friendly target restoring 25 mana every 5 seconds for 10 minutes, players may only have one blessing on them per Paladin at a time.
Rank 5 - Places a blessing on the friendly target restoring 30 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 6 - Places a blessing on the friendly target restoring 33 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 7 - Places a blessing on the friendly target restoring 41 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 8 - Places a blessing on the friendly target restoring 73 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.
Rank 9 - Places a blessing on the friendly target restoring 91 mana every 5 seconds, players may only have one blessing on them per Paladin at a time.

Cleanse
Cleanses a friendly target removing 1 poison, 1 disease and 1 magic effect.

Concentration Aura
All party or raid members within 30 yards lose 35% less casting or channeling time when damaged. Players may only have one Aura on them per Paladin at any one time.

Consecration
Rank 1 - Consecrates the land beneath the Paladin, doing 73 Holy damage over 8 seconds to enemies who enter the consecrated area.
Rank 2 - Consecrates the land beneath the Paladin, doing 137 Holy damage over 8 seconds to enemies who enter the consecrated area.
Rank 3 - Consecrates the land beneath the Paladin, doing 225 Holy damage over 8 seconds to enemies who enter the consecrated land.
Rank 4 - Consecrates the land beneath the Paladin, doing 336 Holy damage over 8 seconds to enemies who enter the consecrated area.
Rank 5 - Consecrates the land beneath the Paladin, doing 448 Holy damage over 8 seconds to enemies who enter the consecrated area.
Rank 6 - Consecrates the land beneath the Paladin, doing 577 Holy damage over 8 seconds to enemies who enter the consecrated area.
Rank 7 - Consecrates the land beneath the Paladin, doing 696 Holy damage over 8 seconds to enemies who enter the consecrated area.
Rank 8 - Consecrates the land beneath the Paladin, doing 905 Holy damage over 8 seconds to enemies who enter the consecrated area.

Crusader Aura
Increases the mounted speed by 20% for all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. This does not stack with other movement speed increasing effects.

Devotion Aura
Rank 1 - Gives 55 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 2 - Gives 160 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 3 - Gives 275 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 4 - Gives 390 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 5 - Gives 505 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 6 - Gives 620 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 7 - Gives 735 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 8 - Gives 861 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 9 - Gives 1015 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.
Rank 10 - Gives 1205 additional armor to party members within 30 yards.  Players may only have one Aura on them per Paladin at any one time.

Divine Intervention
The Paladin self-sacrifices to remove the targeted party member from harm's way. Enemies will stop attacking the protected party member who will be immune to all harmful attacks but not able to take any action for up to 3 minutes. Requires a Symbol of Divinity as a reagent.

Divine Plea
You gain 25% of your total mana over 15 seconds, but the amount healed by your spells is reduced by 50%.

Divine Protection
Reduces all damage taken by 50% for 12 seconds. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 3 minutes. Cannot be used within 30 seconds of using Avenging Wrath.

Divine Shield
Protects the Paladin from all damage and spells for 12 seconds but reduces all damage the Paladin deals by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or  Hand of Protection again for 3 minutes. Cannot be used within 30 seconds of using Avenging Wrath.

Exorcism
Rank 1 - Causes 96-110 Holy damage to an undead or demon target.
Rank 2 - Causes 173-195 Holy damage to an undead or demon target.
Rank 3 - Causes 250-282 Holy damage to an Undead or Demon target.
Rank 4 - Causes 350-394 Holy damage to an undead or demon target.
Rank 5 - Causes 452-506 Holy damage to an undead or demon target.
Rank 6 - Causes 564-628 Holy damage to an undead or demon target.
Rank 7 - Causes 687-765 Holy damage to an undead or demon target.
Rank 8 - Causes 787-877 Holy damage to an undead or demon target.
Rank 9 - Causes 1028-1146 Holy damage to an undead or demon target.

Fire Resistance Aura
Rank 1 - Gives 30 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 2 - Gives 45 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 3 - Gives 60 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 4 - Gives 70 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 5 - Gives 130 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Flash of Light
Rank 1 - Heals a friendly target for 81-93.
Rank 2 - Heals a friendly target for 124-144.
Rank 3 - Heals a friendly target for 189-211.
Rank 4 - Heals a friendly target for 256-288.
Rank 5 - Heals a friendly target for 346-390.
Rank 6 - Heals a friendly target for 449-499.
Rank 7 - Heals a friendly target for 588-658.
Rank 8 - Heals a friendly target for 682-764.
Rank 9 - Heals a friendly target for 785-879.

Frost Resistance Aura
Rank 1 - Gives 30 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 2 - Gives 45 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 3 - Gives 30 additional Frost resistance to all party members within 60 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 4 - Gives 70 additional Frost resistance to all party members within 60 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 5 - Gives 130 additional Frost resistance to all party members within 60 yards. Players may only have one Aura on them per Paladin at any one time.

Greater Blessing of Might
Rank 1 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by 185 for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 2 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by 232 for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 3 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by 306 for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 4 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by 410 for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 5 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing attack power by 550 for 30 minutes, players may only have one blessing on them per Paladin at a time.

Greater Blessing of Wisdom
Rank 1 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 30 man every 5 seconds for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 2 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 33 man every 5 seconds for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 3 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 41 man every 5 seconds for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 4 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 73 man every 5 seconds for 30 minutes, players may only have one blessing on them per Paladin at a time.
Rank 5 - Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 91 man every 5 seconds for 30 minutes, players may only have one blessing on them per Paladin at a time.

Hammer of Justice
Rank 1 - Stuns target for 3 seconds and interrupts spellcasting for 3 seconds.
Rank 2 - Stuns target for 4 seconds and interrupts spellcasting for 3 seconds.
Rank 3 - Stuns target for 5 seconds and interrupts spellcasting for 3 seconds.
Rank 4 - Stuns target for 6 seconds and interrupts spell casting for 3 seconds.

Hammer of Wrath
Rank 1 - Instantly hurls a hammer that strikes an enemy for 351-387 Holy Damage. Only usable on enemies that have 20% or less health.
Rank 2 - Instantly hurls a hammer that strikes an enemy for 459-507 Holy Damage. Only usable on enemies that have 20% or less health.
Rank 3 - Instantly hurls a hammer that strikes an enemy for 570-628 Holy Damage. Only usable on enemies that have 20% or less health.
Rank 4 - Instantly hurls a hammer that strikes an enemy for 733-809 Holy Damage. Only usable on enemies that have 20% or less health.
Rank 5 - Instantly hurls a hammer that strikes an enemy for 878-970 Holy Damage. Only usable on enemies that have 20% or less health.
Rank 6 - Instantly hurls a hammer that strikes an enemy for 1139-1257 Holy Damage. Only usable on enemies that have 20% or less health.

Hand of Freedom
Places a Hand on the friendly target, granting immunity to movement impairing effects for 10 seconds. Players may only have one Hand on them per Paladin at any one time.

Hand of Protection
Rank 1 - The targeted party member is protected from all physical attacks for 6 seconds, but during that time cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at  a time. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 3 minutes. Cannot be targeted on players who have used Avenging Wrath within the last 30 seconds.
Rank 2 - Lasts 8 seconds.
Rank 3 - Lasts 10 seconds.

Hand of Reckoning
Taunts the target to attack the caster and causes a small amount of holy damage.

Hand of Sacrifice
Places a Hand on a party member transferring 30% damage taken to the caster. Lasts 12 seconds and players may only have one Hand on them per Paladin at any time.

Hand of Salvation
Places a Hand on the friendly target, reducing their total threat by 2% every 1 second for 10 seconds. Players may only have one Hand on them per Paladin at any one time.

Holy Light
Rank 1 - Heals a friendly target for 50-60.
Rank 2 - Heals a friendly target for 96-116.
Rank 3 - Heals a friendly target for 203-239.
Rank 4 - Heals a friendly target for 397-455.
Rank 5 - Heals a friendly target for 628-708.
Rank 6 - Heals a friendly target for 894-998.
Rank 7 - Heals a friendly target for 1209-1349.
Rank 8 - Heals a friendly target for 1595-1777.
Rank 9 - Heals a friendly target for 2034-2266.
Rank 10 - Heals a friendly target for 2232-2486.
Rank 11 - Heals a friendly target for 2818-3138.
Rank 12 - Heals a friendly target for 4199-4677.
Rank 13 - Heals a friendly target for 4888-5444.

Holy Wrath
Rank 1 - Sends bolts of Holy power in all directions, causing 399-471 Holy damage and Stunning all Undead and Demon targets within 10 yards for 3 seconds.
Rank 2 - Sends bolts of Holy power in all directions, causing 551-649 Holy damage and Stunning all Undead and Demon targets within 10 yards for 3 seconds.
Rank 3 - Sends bolts of Holy power in all directions, causing 777-913 Holy damage and Stunning all Undead and Demon targets within 10 yards for 3 seconds.
Rank 4 - Sends bolts of Holy power in all directions, causing 857-1007 Holy damage and Stunning all Undead and Demon targets within 10 yards for 3 seconds.
Rank 5 - Sends bolts of Holy power in all directions, causing 1050-1234 Holy damage and Stunning all Undead and Demon targets within 10 yards for 3 seconds.

Judgement of Justice
Unleashes the energy of a seal spell to judge an enemy for 20 seconds preventing them from fleeing and limiting their movement speed. Refer to individual seals for additional judgement effects. Only one judgement per Paladin maybe active at any time.

Judgement of Light
Unleashes the energy of a seal spell to judge an enemy for 20 seconds granting attacks made against the judged enemy a chance of healing the attacker. Refer to individual seals for additional judgement effects. Only one judgement per Paladin maybe be active at any time.

Judgment of Wisdom
Unleashes the energy of a seal spell to judge an enemy for 20 seconds granting each attack made against the judged enemy a chance of to restore 2% of the attacker's base mana. Refer to individual seals for additional judgement effect. Only one judgement per Paladin maybe active at any time.

Lay on Hands
Rank 1 - Heals a friendly target for an amount equal to the Paladin's maximum health.
Rank 2 - Heals a friendly target for an amount equal to the Paladin's maximum health, and restores 250 of their mana.
Rank 3 - Heals a friendly target for an amount equal to the Paladin's maximum health, and restores 550 of their mana.
Rank 4 - Heals a friendly target for an amount equal to the Paladin's maximum health, and restores 900 of their mana.
Rank 5 - Heals a friendly target for an amount equal to the Paladin's maximum health, and restores 1950 of their mana.

Purify
Purifies the friendly target removing 1 disease and 1 poison effect.

Redemption
Rank 1 - Brings a dead player back to life with 65 health and 120 mana. Cannot be cast while in combat.
Rank 2 - Brings a dead player back to life with 150 health and 260 mana. Cannot be cast while in combat.
Rank 3 - Brings a dead player back to life with 250 health and 420 mana. Cannot be cast while in combat.
Rank 4 - Brings a dead player back to life with 400 health and 600 mana. Cannot be cast while in combat.
Rank 5 - Brings a dead player back to life with 600 health and 800 mana. Cannot be cast while in combat.
Rank 6 - Brings a dead player back to life with 1400 health and 1060 mana. Cannot be cast while in combat.
Rank 7 - Brings a dead player back to life with 1760 health and 1320 mana. Cannot be cast while in combat.

Retribution Aura
Rank 1 - Causes 10 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 2 - Causes 18 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 3 - Causes 27 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 4 - Causes 37 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 5 - Causes 48 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 6 - Causes 62 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 7 - Causes 112 Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Righteous Defense
Come to the defense of a friendly target, commanding up to 3 enemies attacking the target to attack the Paladin instead.

Righteous Fury
Increases the threat generated by caster's Holy spells by 90%.

Sacred Shield
Each time the target takes damage they gain Sacred Shield, absorbing 500 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 seconds. This effect cannot occur more than once every 6 seconds.

Seal of Blood
Blood Elf: All melee attacks deal additional Holy damage but the Paladin loses health equal to 10% of the total damage inflicted. Lasts 30 minutes.  Unleashing this Seal's energy will judge an enemy instantly causing additional Holy damage at the cost of health equal to 33% of the damage caused.

Seal of Corruption
Blood Elf: Fills the Paladin with Holy power causing attacks to apply Blood Corruption which deals additional Holy damage over 15 seconds. Blood Corruption can stack up to 5 times. Only one Seal can be active on the Paladin at any time. Lasts for 30 minutes.  Unleashing the Seal's energy will instantly deal Holy damage to the enemy increased by 10% for each application of Blood Corruption on the target.

Seal of Justice
Fills the Paladin with the spirit of Justice, giving each melee attack a chance to stun for 2 seconds. Only one seal can be active on the Paladin at any one time. Unleashing this Seal's energy will deal holy damage to the enemy.

Seal of Light
Fills the Paladin with Divine Light for 2 minutes giving each melee attack a chance to heal the Paladin. Only one seal can be active on the Paladin at any one time. Unleashing this Seal's energy ill deal holy damage to the enemy.

Seal of Righteousness
Melee attacks cause additional holy damage and judging this seal causes immediate holy damage.

Seal of the Martyr
Human, Dwarf and Draenei: All melee attacks deal additional Holy damage but the Paladin loses health equal to 10% of the total damage inflicted. Lasts 30 minutes.  Unleashing this Seal's energy will judge an enemy instantly causing additional Holy damage at the cost of health equal to 33% of the damage caused.

Seal of Wisdom
Fills the Paladin with Divine Wisdom for 2 minutes giving each melee attack a chance to restore 4% of the Paladin's maximum mana. Only one seal can be active on the Paladin at any one time. Unleashing this Seal's energy ill deal holy damage to the enemy.

Sense Undead
Shows the location of all nearby undead on the minimap until cancelled. Only one form of tracking can be active at a  time.

Seal of Vengeance
Human, Dwarf and Draenei: Fills the Paladin with Holy power causing attacks to apply Holy Vengeance which deals additional Holy damage over 15 seconds. Holy Vengeance can stack up to 5 times. Only one Seal can be active on the Paladin at any time, lasts 30 minutes.  Unleashing this Seal's energy will deal instant Holy damage to the enemy, increased by 10% for each application of Holy Vengeance on the target.

Shadow Resistance Aura
Rank 1 - Gives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 2 - Gives 45 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 3 - Gives 60 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 4 - Gives 70 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank 5 - Gives 130 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Shield of Righteousness
Rank 1 - Slam the target with your shield, causing Holy damage equal to your block value plus 300. This spell causes a high amount of threat.
Rank 2 - Slam the target with your shield, causing Holy damage equal to your block value plus 400. This spell causes a high amount of threat.

Spiritual Attunement
Rank 1 - A passive ability that gives the Paladin mana when healed by other friendly target's spells, the additional healing is 8% of the amount healed.
Rank 2 - A Passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 10% of the amount healed.

Summon Charger (Alliance)
For Human, Dwarf and Draenei: Summons a Charger which serves as a mount. This is a very fast mount.

Summon Charger (Horde)
For Blood Elf: Summons a Charger which serves as a mount. This is a very fast mount.

Summon Warhorse
Summons a Warhorse which serves as a mount.

Turn Evil
Rank 1 - The targeted undead or demon enemy will be compelled to flee for 20 seconds. Damage caused may interrupt the effect. Only one target may be turned at a time.


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