Updated Wed, Apr 01, 2009 by Martuk
If you haven't done much raiding by level 80 you're going to need to start amping up your hunter's gear before you start running those Naxx raids. The good news is you have a wide assortment of places you can start gathering gear from to aid you in those long nights out with the guild. Reputation grinding, dungeon crawling and even crafting can play a big part in converting your hunter from solo/group ready to raid ready.
One of the first things you need to do as a hunter before embarking on those raids is to boost up your stats. Your hit rating is one of the most important things you can increase at this stage. Some people put more emphasis on boosting haste and while that is important, firing all the shots in the world at light speed is pretty useless if they all miss. So work on getting your hit rating capped. There are a number of ways to do this. You can get gear with hit increasing stats, use gems that add to hit rating, or you can even buy food that will offer you a temporary hit rating boost if you need it. Although I recommend getting a more permanent hit rating solution as food of this sort can come at an expensive price if you can't make it yourself.
|
The Polished Regimental Hauberk is one of the better chest pieces you can find for pre-raid gear. |
Reputation Gear
You may or may not have read my recent guide on Northrend reputation gear, but if you didn't give
it a look over as some of this next section will involve some
of the items acquired through these reputation vendors.
Reputation vendors can provide some useful stuff to help get you started in the raid department. Once you get into those raid dungeons you'll find a lot better stuff than most things you'll find elsewhere, but for now the goal is to get you geared up to a decent level to help out your fellow guild mates by being a valuable source of damage. Much like dungeon crawling, earning reputation gear is a time consuming process. You'll need to get your faction up high enough to actually be able to buy and use the items you want and that can take a good amount of time devotion since there are things you can use from several different factions.
The Argent Crusade has three pieces that can be used as intro raid gear. The Zombie Sweeper Shotgun provides a nice dps weapon with the added bonus of boosting your hit rating by 14 points. The Polished Regimental Hauberk is one of the better non-raid chest pieces you can find for the hunter and will probably last you through more than a few raids before you find something to replace it with. Lastly, you have the Cloak of Holy Extermination. While not the best cloak you can get at this point, it does provide some useful stats and can be useful in filling the slot until you find something better. You'll need to get your reputation up to exalted in order to purchase the hauberk as it has the highest requirement on the list, but it's well worth it.
Veteran Crusader
Aliocha Segard - Argent Crusade Quartermaster Argent Vanguard in Icecrown (87.5,75.6) |
||
Name |
Faction Rank |
Item Stats |
Zombie Sweeper
Shotgun |
Revered |
Gun 238-444 damage speed 2.90 (117.6 dps) Level 80 Equip: Improves critical strike rating by 18 Improves hit rating by 14 Increases attack power by 68 |
Polished
Regimental Hauberk |
Exalted |
Chest 1254 Armor +89 Agility +69 Stamina +68 Intellect Yellow Socket Socket Bonus +4 Hit Rating Level 80 Equip: Improves hit rating by 49 Increases attack power by 104 |
Cloak of Holy
Extermination |
Honored |
Back 140 Armor +39 Agility +57 Stamina Level 78 Equip: Increases your armor penetration rating by 25 Increases attack power by 52 |
The Knights of the Ebon Blade will give you a few more options to use for raiding. The Reaper of the Dark Souls sword is useful to keep in your melee weapon slot as it adds 33 to your hit rating. The damage and speed really doesn't matter as you're never going to swing this thing even once if you're raiding. If you do the whole raid is probably going to come to a complete stop. Your guildees, your guildees pets, and the mobs are all going to stop and just look at you, and you are going to suddenly feel really stupid. Don't be that guy! The Spaulders of the Black Arrow works well as a shoulder piece until a more permanent piece is acquired, but you can find a few better options in some of the heroic dungeons. The Arcanum of Torment enchantment can be useful for boosting critical strike and attack power on a head slot item and is a useful enchantment for the hunter.
Duchess Mynx -
Knights of the Ebon Blade Quartermaster The Shadow Vault, Icecrown (43,20) |
||
Name |
Faction Rank |
Item Stats |
Reaper of Dark Souls |
Revered |
One-Hand Sword |
Spaulders of the Black Arrow |
Revered |
Shoulders |
Arcanum of Torment |
Revered |
Level 80 |
The Sons of Hodir can provide a few more items to consider. The Broken Stalactite dagger can be used to fill one of your melee slots for additional hit rating points. Just don't hit anything with it on a raid or your friends and guildees will point and laugh at you.The Giant Ring Belt can be a useful tool until you find better as it provides a fair boost in stats and the Greater Inscription of the Axe enchantment can be a nice boost for the hunter on a shoulder item.
Lillehoff - Sons
of Hodir Quartermaster Dun Niffelem, The Storm Peaks (66.2, 61.4) |
||
Name |
Faction Rank |
Item Stats |
Giant Ring Belt |
Honored |
Waist |
Broken Stalactite |
Revered |
One-Hand Dagger |
Greater Inscription of the Axe |
Exalted |
Use: Permanently adds 40 attack power and 15 critical strike rating to a shoulder slot item. Does not stack with other enchantments for the selected equipment slot. |
The Frenzyheart tribe can offer one useful item in the form of a trinket. The stats may not sound like a lot, but it can be useful in some situations where you face a raid boss with adds. Drop one of those and gain yourself a momentary increase in damage. There are certainly better things out there, but we're just worried about getting you ready to tackle the stuff that gives it.
Tanak -
Frenzyheart Quartermaster Sholazar Basin (55.5, 68.8) |
||
Name |
Faction Rank |
Item Stats |
Frenzyheart Insignia of Fury |
Exalted |
Trinket Equip: Improves haste rating by 71. Equip: Upon killing a creature that grants you experience, you grow furious, dealing significantly more damage for the next 10 seconds. |
Dungeon Crawling Gear
You can find a great assortment of items running heroic dungeons.
However, these do take time and you may have to run the dungeons a
lot of times to get what you're looking for. This is probably
going to be one of your best bets for getting up some decent gear to prime
yourself for raiding. I have listed several items below and where you
can find them. Some are better than others and the reason I included
more was to give you a variety to choose from. There's nothing worse
than getting pigeon holed looking for one piece of gear that doesn't
drop after a month of running heroics. It does tend to happen at times and having an alternate piece can sometimes help out until you get what you want or need.
There are several dungeons you can go treasure hunting in. Some are more hunter friendly than others, but make yourself a loot table of things you want to get that go along with your spec and try to start gathering. Having a backup wish list is always useful in the event some item just refuses to drop.
Name |
Location |
Dropped By |
Description |
Gauntlets of the
Plundering Geist |
Ahn'kahet: The Old
Kingdom |
Prince Taldaram |
Hands 758 Armor +38 Agility +57 Stamina +29 Intellect Requires Level 80 Equip: Improves critical strike rating by 44 (1.0% at 80). Equip: Increases attack power by 116. |
Titanium Compound
Bow |
Ahn'kahet: The Old
Kingdom |
Herald Volazj |
Bow 238 - 444 Damage Speed 2.90 (117.6 damage per second) +24 Agility +36 Stamina Requires Level 80 Equip: Increases attack power by 48. |
Amanitar Skullbow |
Ahn'kahet: The Old
Kingdom |
Amanitar |
Crossbow 272 - 409 Damage Speed 2.90 (117.4 damage per second) +28 Agility + 25 Stamina Requires Level 80 Equip: Improves haste rating by 24 Equip: Increases attack power by 48. |
Incisor Fragment |
Drak' Tharon Keep |
King Dred |
Trinket Requires Level 80 Equip: Increases attack power by 148. Use: Increases your armor penetration rating by 291 for 20 sec. (2 Min Cooldown) |
King Dred's Helm |
Drak' Tharon Keep |
King Dred |
Head |
Grips of the Beast
God |
Gundrak |
Gal'darah - High
Prophet of Akali |
Hands 758 Armor +37 Agility +57 Stamina +30 Intellect Red Socket Socket Bonus: +4 Hit Rating Requires Level 80 Equip: Improves hit rating by 40. Equip: Increases attack power by 100. |
Hemorrhaging Circle |
Gundrak |
Gal'darah - High
Prophet of Akali |
Finger +49 Agility +51 Stamina Requires Level 80 Equip: Increases your expertise rating by 33. Equip: Increases attack power by 100. |
Helmet of the
Shrine |
Gundrak |
Eck the Ferocious |
Head 985 Armor +62 Agility +76 Stamina +45 Intellect Meta Socket Yellow Socket Socket Bonus: +8 Expertise Rating Requires Level 80 Equip: Increases your expertise rating by 35. Equip: Increases attack power by 80. |
Shroud of
Reverberation |
Halls of Lightning |
Volkhan |
Back 145 Armor +25 Agility +64 Stamina Requires Level 80 Equip: Increases your expertise rating by 31. Equip: Increases attack power by 86. |
Cord of Swirling
Winds |
Halls of Lightning |
Ionar |
Waist 682 Armor +39 Agility +54 Stamina +33 Intellect Requires Level 80 Equip: Improves haste rating by 42. Equip: Increases attack power by 116. |
Hauberk of the
Arcane Wraith |
The Nexus |
Anomalus |
Chest 1212 Armor +56 Agility +61 Stamina + 43 Intellect Blue Socket Socket Bonus: +4 Agility Requires Level 80 Equip: Improves critical strike rating by 45. Equip: Increases attack power by 154. |
Dragon Slayer's
Sabatons |
The Nexus |
Keristrasza |
Feet 833 Armor +42 Agility +38 Stamina +25 Intellect Red Socket x2 Socket Bonus: +9 Stamina Requires Level 80 Equip: Improves haste rating by 30. Equip: Increases attack power by 100. |
Sphere of Red
Dragon's Blood |
The Nexus |
Keristrasza |
Trinket Requires Level 80 Equip: Improves hit rating by 55. Use: Increases attack power by 670 for 20 sec. (2 Min Cooldown) |
Interwoven Scale
Bracers |
The Nexus |
Keristrasza |
Wrist 549 Armor +35 Agility +54 Stamina +29 Intellect Requires Level 80 Equip: Improves critical strike rating by 32. Equip: Increases attack power by 100. |
The Interrogator |
The Oculus |
Drakos the
Interrogator |
One-Hand Sword 145 - 271 Damage Speed 1.60 (130.0 damage per second) +48 Stamina Requires Level 80 Equip: Improves hit rating by 32. Equip: Increases attack power by 70. |
Azure Ringmail
Leggings |
The Oculus |
Varos Cloudstrider |
Legs 1061 Armor +52 Agility +52 Stamina +34 Intellect Requires Level 80 Equip: Improves critical strike rating by 78. Equip: Increases attack power by 154. |
Cloak of the
Gushing Wound |
The Violet Hold |
Erekem |
Back 145 Armor +43 Agility +64 Stamina Requires Level 80 Equip: Improves hit rating by 29. Equip: Increases attack power by 56. |
The Key |
The Violet Hold |
Lavanthor |
One-Hand Axe 237 - 440 Damage Speed 2.60 (130.2 damage per second) +34 Agility +28 Stamina Requires Level 80 Equip: Improves hit rating by 24. Equip: Increases attack power by 64. |
Twin-Headed Boots |
The Violet Hold |
Lavanthor |
Feet 833 Armor +30 Agility +45 Stamina +29 Intellect Requires Level 80 Equip: Improves critical strike rating by 58. Equip: Increases attack power by 116. |
Handgrips of the
Savage Emissary |
The Violet Hold |
Cyanigosa |
Hands 784 Armor +65 Agility +52 Stamina +34 Intellect Requires Level 80 Equip: Improves critical strike rating by 36. Equip: Increases attack power by 132. |
Plunderer's Helmet |
Utgarde Keep |
Ingvar the
Plunderer |
Head 985 Armor +60 Agility +42 Stamina +27 Intellect Meta Socket Red Socket Socket Bonus: +12 Stamina Requires Level 80 Equip: Improves critical strike rating by 36. Equip: Increases attack power by 124. |
Drake Mounted
Crossbow |
Utgarde Keep |
Ingvar the
Plunderer |
Crossbow 290 - 436 Damage Speed 2.80 (129.6 damage per second) +29 Agility Requires Level 80 Equip: Improves critical strike rating by 26. Equip: Increases attack power by 56. |
Massive Spaulders
of the Jormungar |
Utgarde Pinnacle |
Gortok Palehoof |
Shoulder 909 Armor +41 Agility +57 Stamina +39 Intellect Requires Level 80 Equip: Improves hit rating by 33. Equip: Increases attack power by 116. |
Sovereign's Belt |
Utgarde Pinnacle |
King Ymiron |
Waist 705 Armor +51 Agility +67 Stamina +33 Intellect Requires Level 80 Equip: Improves hit rating by 43. Equip: Increases attack power by 132. |
Meteorite Whetstone |
Utgarde Pinnacle |
King Ymiron |
Trinket Requires Level 80 Equip: Improves critical strike rating by 74. Equip: Your melee and ranged attacks have a chance to increase your haste rating by 444 for 10 sec. |
Emblems of Heroism and Valor
While you're tearing your way through heroic dungeons make sure you pick up any emblems lying around on the bosses you take out. These can be used to purchase another form of gear from merchants in Dalaran. These merchants carry some decent quality gear than can be a good substitute for some of the other stuff I have mentioned in this guide. They will take a large number of emblems to get, but if you have luck with gear dropping like I do you'll probably get the emblems quicker.
Crafting Items
Crafting has some useful items to get your raiding
endeavors started. The Nessingwary 4000 is a great ranged
weapon if you haven't had a lot of luck in the dungeons. It also comes
with a yellow socket to stuff some sort of dps enhancing goody into.
There are various assortments of crafted goods you can take on that
will serve as good place holders until you start getting that raid loot
you always wanted.
Name |
Craft |
Description |
Ring of Scarlet
Shadows |
Jewelcrafting |
Finger Blue Socket Socket Bonus: +8 Attack Power Requires Level 78 Equip: Improves hit rating by 38. Equip: Improves critical strike rating by 31. Equip: Increases attack power by 60. |
Titanium Impact
Band |
Jewelcrafting |
Finger +33 Agility +51 Stamina Yellow Socket Socket Bonus: +4 Armor Penetration Rating Requires Level 80 Equip: Increases attack power by 84. Equip: Increases your armor penetration rating by 41. |
Ice Striker's Cloak |
Leatherworking |
Back 150 Armor +24 Agility +75 Stamina Requires Level 80 Equip: Improves haste rating by 38. Equip: Increases attack power by 100. |
Nesingwary 4000 |
Engineering |
Gun 254 - 472 Damage Speed 2.80 (129.6 damage per second) Yellow Socket Socket Bonus: +8 Attack Power Requires Level 80 Equip: Improves critical strike rating by 21. Equip: Increases attack power by 78. |
Dream Signet of
the Marksman |
Jewelcrafting |
Finger +42 Stamina +28 Agility +28 Hit Rating |
Gems
Gems can help add a little extra kick to your hunter, but there are a
few different options you can roll with. One thing that remains
constant, regardless of your spec, is to get the hit cap to max. If you
need to use gems to make that happen then do it. If you already have
peaked your hit cap then use these slots to add in some additional
damage enhancing goodies.
Hunters Gems |
||
Gem Name |
Socket Color |
Description |
Rigid Autumn's Glow |
Yellow |
Adds 16 to Hit Rating. |
Delicate
Dragon's Eye |
Any |
Adds
27 Agility. |
Rigid Dragons Eye |
Prismatic |
Adds 27 to Hit Rating. |
Delicate Scarlet
Ruby |
Red |
Adds 16 to Agility. |
Infused Twilight
Opal |
Purple |
Adds 16 Attack Power and +3 Mana
every 5 seconds. |
Tenuous Twilight
Opal |
Purple |
Adds 8 Agility and +3 Mana every
5 seconds. |
Shifting
Twilight Opal |
Purple |
Adds 8 Agility and 12 Stamina. |
Bright Scarlet Ruby |
Red |
Adds 32 to Attack Power. |
Pristine Monarch
Topaz |
Orange |
Adds 16 Attack Power and 8 to hit rating. |
Glinting Monarch Topaz |
Orange |
Adds 8 Agility and 8 to Hit
Rating. |
Deadly Monarch Topaz |
Orange |
Adds 8 Agility and 8 to Critical
Strike Rating. |
Wicked Monarch
Topaz |
Orange |
Adds 16 to Attack Power and 8 to
Critical Strike rating. |
Bright Dragon's Eye |
Prismatic |
Adds 54 to Attack Power. |
Jagged Forest
Emerald |
Green |
Adds 8 to Critical Strike Rating
and 12 to Stamina |
Chaotic
Skyflare Diamond |
Meta |
+21
Critical Strike Rating and 3% Increased Critical Damage |
Vivid Forest
Emerald |
Green |
Adds 8 to Hit Rating and 12 to
Stamina. |
Enchanted Tear |
Prismatic |
Adds 6 to all stats. |
Relentless
Earthsiege Diamond |
Meta |
Adds 21 Agility increases
Critical Damage by 3%. |
Glyphs
Glyphs offer a nice perk to the hunters abilities. The three hunter trees can put pretty much the same glyphs with only a minor difference or two between them. Each one can utilize most of the same all be it with slightly different results.
Beast Mastery hunters will want to focus on bringing down the Bestial Wrath cooldown timer and increasing the damage of Steady Shot. For that, there are two valuable glyphs to choose.
Beast Mastery
Glyphs |
|
Name |
Description |
Glyph of Steady
Shot |
Increases the damage dealt by Steady Shot by 10% when the target is afflicted with Serpent Sting. |
Glyph of Bestial Wrath |
Decreases the cooldown of your Bestial Wrath by 20 seconds. |
Glyph of Serpent
Sting |
Increases the duration of your Serpent Sting by 6 seconds. |
Glyph of Improved
Aspect of the Hawk |
Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional
6%. |
Marksman will focus on glyphs that will support their ranged attacks. Ironically these are largely the same as the Beast Mastery ones.
Marksman Glyphs |
|
Name |
Description |
Glyph of Serpent
Sting |
Increases the duration of your Serpent Sting by 6 seconds. This glyph can be useful in combination with the Glyph
of Steady Shot. |
Glyph of Steady
Shot |
Increases the damage dealt by Steady Shot by 10% when the target is afflicted with Serpent Sting.
This description says it all. |
Glyph of Hunter's
Mark |
Increases the attack power bonus
of your Hunter's Mark by 20%. |
Glyph of Improved
Aspect of the Hawk |
Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional
6%. |
Survival hunters will use pretty much the same thing as Marksman hunter. I know the trap glyphs may sount tempting but they won't help as much as you might think.
Survival Glyphs |
|
Name |
Description |
Glyph of Serpent
Sting |
Increases the duration of your Serpent Sting by 6 seconds. This glyph can be useful in combination with the Glyph
of Steady Shot. |
Glyph of Steady
Shot |
Increases the damage dealt by Steady Shot by 10% when the target is afflicted with Serpent Sting.
This description says it all. |
Glyph of Improved
Aspect of the Hawk |
Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional 6%. |
Minor Glyphs can provide you with a few small perks in battle. In most cases the same will be useful all around.
Hunter Minor Glyphs |
|
Name |
Description |
Glyph of Feign Death |
Reduces the cooldown of your
Feign Death spell by 5 seconds. |
Glyph of Mend Pet |
Your Mend Pet spell increases
your pet's happiness slightly |
Glyph of Revive Pet |
Reduces the pushback suffered
from damaging attacks while casting Revive Pet by 100%. |
Enchantments
As a hunter, you will want to make sure you get some useful
enchantments to go with all your gear. They add some nice perks and can
give you a good boost in dps. Here is a list of some of the
enchantments you should consider as a hunter.
Hunter Enchantments |
||
Enchantment Name |
Slot |
Description |
Arcanum of Torment |
Head |
Permanently adds 50 attack power
and 20 critical strike rating to a head slot item. Does not stack with
other enchantments for the selected equipment slot. |
Enchant Chest -
Powerful Stats |
Chest |
Permanently enchant chest armor
to increase all stats by 10. Requires a level 60 or higher item. |
Greater
Inscription of the Axe |
Shoulders |
Permanently adds 40 attack power
and 15 critical strike rating to shoulder armor. Does not stack with
other enchantments for the selected equipment slot. Requires a level 60
or higher item. |
Enchant Bracers -
Greater Assault |
Wrist |
Permanently enchant bracers to
increase attack power by 50. Requires a level 60 or higher item. |
Enchant Weapon -
Greater Potency |
Weapon (One-handed) |
Permanently enchant a melee
weapon to increase attack power by 50. Requires a level 60 or higher
item. |
Enchant Weapon -
Exceptional Agility |
Weapon (One-handed) Alternate |
Permanently enchant a melee
weapon to increase Agility by 26. Requires a level 60 or higher item. |
Enchant 2H Weapon
- Massacre |
Weapon (Two-handed) |
Permanently enchant a two-handed
weapon to increase attack power by 110. Requires a level 60 or higher
item. |
Heartseeker Scope |
Ranged Weapons |
Attaches a permanent scope to a
bow or gun that increases its ranged critical strike rating by 40. |
Enchant Boots -
Icewalker |
Boots |
Permanently enchant boots to
increase critical strike and hit rating by 12. Requires a level 60 or
higher item. |
Icescale Leg Armor |
Legs |
Permanently attach icescale
armor onto pants to increase attack power by 75 and critical strike
rating by 22. |
Eternal Belt Buckle |
Belt |
Permanently attach an eternal
belt buckle onto a belt, adding a socket to the belt. Requires a level
60 or higher item. |
Enchant Gloves -
Precision |
Gloves |
Permanently enchant gloves to
increase hit rating by 20. Requires a level 60 or higher item. |
All these enchantments can get pretty expensive if you keep switching gear often so if you have a really good friend who happens to be capable of enchanting or creating the enchantment you can come out a great deal cheaper. Chances are if your guild is about to start raiding you have one.
Consumables
When it comes to raiding you'll find that you need to have a hefty
supply of consumables on hand to give yourself a little extra edge when
going into those more difficult encounters. Luckily, there is an
assortment of goods available for just such a purpose.
Food/Drink
You have a few options for food and drink to choose from and the best
way to pick what you need to buy is to see what you need the most. If
you are a little short on hit rating for example, you can buy the
Snapper Extreme food to give yourself a +40 hit rating and +40 Stamina
boost for an hour. Choose carefully though as this food is quite
expensive if you can't make it yourself. Below I have included a short
list of food and drink you might find useful when you start raiding.
Name |
Description |
Fish
Feast |
Set out a great feast that will feed your party!
Restores 15000 health and 12960 mana over 30 sec. If you spend at least
10 seconds eating you will become well fed and gain 80 Attack Power, 46
Spell Power and 40 Stamina for 1 hour. |
Blackened
Dragonfin |
Restores
15000 health and 12960 mana over 30 sec. If you spend at least 10
seconds eating you will become well fed and gain 40 Agility and 40
Stamina for 1 hour. |
Spiced
Mammoth Treats |
Increases the Strength and Stamina of your pet by 30.
Lasts 1 hour. |
Snapper
Extreme |
Restores
15000 health and 12960 mana over 30 sec. If you spend at least 10
seconds eating you will become well fed and gain 40 Hit Rating and 40
Stamina for 1 hour. |
Very
Burnt Worg |
Restores
15000 health over 30 sec. If you spend at least 10 seconds eating you
will become well fed and gain 40 Haste Rating and 40 Stamina for 1 hour. |
Flask and Elixir
There are several flasks and elixirs that can add a little extra pain
to your attacks. Again, the thing you need to keep in mind when buying
these is what will benefit you or your raid the most. Perhaps you need
a bit more hit to cap out in which case you can use the Elixir of
Accuracy. If your hit rating is ok then you might choose to go with the
Flask of Endless Rage for an attack power boost. Keep these things in
mind when making your decision. There's no need to be redundant and use
a hit rating elixir when you're already capped.
Name |
Description |
Flask
of Endless Rage |
Increases
attack power by 180 for 2 hrs. Counts as both a Battle and Guardian
elixir. This effect persists through death. |
Elixir
of Accuracy |
Increases your Hit Rating by 45 for 1 hour. Battle Elixir. |
Elixir
of Lightning Speed |
Increases
your Haste Rating by 45 for 1 hour. Battle Elixir. |
Elixir
of Deadly Strikes |
Increases
your Critical Rating by 45 for 1 hour. Battle Elixir. |
Elixir
of Mighty Agility |
Increases
your Agility by 45 for 1 hour. Battle Elixir. |
Guru's
Elixir |
Increases
all Stats by 20 for 1 hour. Battle Elixir. |
|
With the right gear acquired you'll be raiding in no time. |
Ideal Stats
As a rule of thumb one of the first things you want to do
before you start raiding is to get your hit rating to the cap or
as close as you possibly can. This is the main thing to work on before
you start raiding. As for Agility, most people try to have at least 700-800 to begin preferably more. You can work up from there. The more your agility the better your damage. Once you're hit is capped you can work on boosting your armor penetration or critical strike rating. Just make sure hit gets capped first. I say again, you can fire volley after volley, but it does no good if all you get is air.
You'll find that there are more items out there that can help make you better prepared for raids, but what I have given you here should get you started on gearing yourself up to tackle some of the harder encounters to come. Enjoy the higher end dungeons once you get there and remember to keep that dagger sheathed. They will laugh at you I promise.
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