As you level though World of Warcraft: Cataclysm, one of the things that you will work on are your various professions. This guide walks you through a suggested leveling process of each of the three enhancement type professions: Enchanting, Inscription, and Jewelcrafting.
Please note these are only suggested leveling paths through the professions. Depending on the economy of your specific server there could be cheaper ways to max out your profession. This is based on our progress through the professions.
Level | Item to Create | Materials | Notes |
450-455 | 5 Enchant Cloak - Greater Spell Piercing | 15 Hypnotic Dust | |
455-465 | 10 Enchant Gloves - Haste | 40 Hypnotic Dust 10 Lesser Celestial Essence |
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465-475 | 10 Enchant Cloak - Intellect | 60 Hypnotic Dust | |
475-485 | 10 Enchant Chest - Mighty Resilience | 90 Hypnotic Dust | |
485-490 | 5 Enchange Gloves - Greater Expertise | 25 Hypnotic Dust 10 Greater Celestial Essence |
|
490-495 | 5 Enchant Shield - Blocking | 60 Hypnotic Dust | |
495-505 | 5 Enchant Bracer - Precision | 120 Hypnotic Dust 10 Greater Celestial Essence |
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505-510 | 5 Enchant Boots - Precision | 5 Elixir's of Impossible Accuracy 10 Hypnotic Dust 10 Greater Celestial Essence |
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510-515 | Enchant Bracer - Exceptional Spirit | 45 Hypnotic Dust 15 Greater Celestial Essence |
|
515-520 | 5 Enchant Boots - Mastery | 50 Hypnotic Dust 15 Greater Celestial Essence |
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NOTE: You must complete enough quests in Twilight Highlands to unlock the Profession Vendors there, then purchase the plans for the next pattern. |
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520-525 | Runed Elementium Rod | 1 Runed Titanium Rod 1 Elementium Rod 10 Hypnotic Dust 6 Greater Celestial Essence 6 Heavenly Shard |
Grants 5 skill points |
Level | Item to Create | Materials | Notes |
450-460 | 10 Mysterious Fortune Card | 10 Blackfallow Ink 10 Resilient Parchment |
|
460-475 | 15 Adventurer's Journal | 15 Blackfallow Ink 15 Resilient Parchment |
|
475-485 | ~12 Inferno Ink | 24 Burning Embers | This turns yellow at 480 and green at 482, so is only a rough estimate, however since you will need Inferno Ink later, keep making it and save it until you get to 485. |
485-490 | ~20 Origami Slime | ~20 Resilient Parchment | This pattern is found by killing enemies in the Kelp'thar forest in Vashj'ir. It is worth getting since it only uses parchment and therefore is extremely cheap to make. The item it creates however is entirely useless. |
490-500 | ~40 Origami Rock | ~40 Resilient Parchment | This pattern is found by killing enemies in Deepholm. It is worth getting since it only uses parchment and therefore is extremely cheap to make even though it is green all the way from 490-500. The item it creates however is entirely useless. |
500-520 | ~25 Forged Documents | ~75 Blackfallow Ink ~25 Resilient Parchment |
Turns yellow at 510. Can only make 1 per day, but is extremely cheap to make compared to your other options. If you are looking for a faster way, that costs more, see below. |
520-525 |
1 Notched Jawbone or 1 Silver Inlaid Leaf or 1 Tattooed Eyeball |
12 Inferno Ink 36 Volatile Life 12 Volatile Earth, Air, or Water Bleached Jawbone, Silver Charm Bracelet, or Preserved Ogre Eye |
Grants 5 skill points.
Create whichever is most useful for you, the one you have the materials for, or that sells for the most, it's up to you. |
NOTE: If you do not want to wait the 25 days to get from 500-520 by creating Forged Documents, you can follow this alternate method creating these more expensive items instead. While I list them in skill ranges, feel free to substitute in Forged Documents any time you can create them. | |||
500-505 | 5 Runescroll of Fortitude II | 5 Inferno Ink 5 Resilient Parchment |
|
505-511 | 2 Runed Dragonscales | 8 Inferno Ink 24 Volatile Life 6 Volatile Fire Deathwing Scale Fragment |
Provides 3 points each |
511-520 |
3 Dungeoneering Guide or 3 Battle Tomes or 3 Divine Companions |
8 Inferno Ink 24 Volatile Life 6 Volatile Fire, Air, or Water |
Provides 3 points each |
Level | Item to Create | Materials | Notes |
450-470 | ~30 of any new uncommon (green) gem | 30 of any colour uncommon gem | Is yellow at 450 and turns green at 467. You can continue to make them until 485 however the low chance of getting a skill point past 467 makes this expensive. |
470-475 | 5 Hessonite Bands | 5 Jeweler's Settings 10 Hessonite |
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475-495 | 20 Nightstone Choker | 20 Jeweler's Setting 40 Nightstone |
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NOTE: Once you get to 495 Jewelcrafting is really about the different patterns you can buy from the pattern vendor which means you must complete daily quests to earn tokens to buy them.
Make sure you buy a meta gem pattern as they are yellow at 515, and turn green at 520. The rare quality gem patterns are yellow at 500 and green at 507, and stop providing skill points entirely at 515. Also at level 500 you should start making Fire Prisms daily, however since they have a 20 hour cooldown, it takes a while to earn skill points that way. |
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