Goblins are the newest Horde race introduced in World of Warcraft:
Cataclysm with the Worgen being their Alliance counterparts. Until now
Goblins have always been neutral players in the world at large, but due
to a set of unforeseeable events (that players will get to experience
personally while adventuring in the Goblin starting zone) one group of
Goblins, will be forced to pledge their allegiance to the Horde. Being
a notoriously money hungry and destructive race Goblins are an
interesting addition to the Horde indeed. Find out more about the
Goblin race below:
Native to the island of Kezan the Goblins were once the woebegone and
rather stupid slaves of the jungle Trolls on the Isle of Kezan.
Forced to mine the subterranean tunnels found all over the island the
Goblins eventually stumbled on the mysterious and very valuable
Kaja’mite. Unbeknownst to Troll or Goblin the mineral they
had discovered had magical properties that caused some very unexpected
side effects, causing the Goblins to increase their intelligence by
leaps and bounds.
With this new found intelligence the Goblins eventually
overthrew their Troll masters. After taking over Kezan for their own
and turning their once prison into the booming Goblin city of
Undermine, the Goblins began to establish themselves as master
technicians, selling their
goods across Azeroth. Trade Princes, usually the cleverest and most
cunning Goblins, arose after the First War as rulers of the Goblin
world. The Goblins were able to amass a great fortune and Kezan quickly
became one of the greatest trading hubs the world has ever seen.
During the Second War one of the Trade Prines agreeded to an alliance
with the Horde. After the Horde's devastating defeat the Goblins
realized that they would be able to make far more profit if
they pledged their loyalty to no one. Thus by the end of the
Third War Goblins were trading with both Horde and Alliance, but not
Recently after the rise of Deathwing and a series of rather unfortunate
events the Goblins have found an enemy in the Alliance and have
reforged their relations with their ally of old, the Horde.
Fresh Goblin players begin their journey on the Isle of Kezan, the
tropical homeland of the Goblin race. Filled with palm trees, luscious
fruits and beautiful flowers, Kezan is the largest and southernmost
island of the South Sea Islands and at one time was filled with trade
ports and cities small and large. However, new Goblins will only get to
experience a tiny portion of the Isle, spending most of their time in
the grungy city of Kezan which also houses the infamous Bligewater
Map of Kezan.
Being a phased zone, new Goblin players cannot leave Kezan without
completing the quest line here, nor can they go back once they have
left the island. While doing quests here players will meet Trade Prince
Gallywix, who is the current (and very corrupt) leader of the cartel.
The main quest giver here is Sassy Hardwrench, your personal assistant
and friend. Goblin players will have use of a Hot Rod for the extent of
their stay on the Isle.
Once the quests on here have been completed Goblin players will be
forced (thanks to the appearance of Deathwing) to move onwards and will
eventually find themselves shipwrecked on the Lost Isles, a chain of
islands located south of Azshara and north of Durotar. Here the Goblins
will realize a new enemy in the Alliance and forge a bond with the
Horde. Want to know all the details on how the Goblins ended up here
and how the story ends? Create a new Goblin character and find out!
Goblins, like all other races, have several distinct racial abilities
that reflect the overall personality of their race. Because of this
Goblin racial abilities are a superb mix of fun and utility. These
|Passive Ability. Always
receive the best discount regardless of faction standing.
|Passive Ability. Alchemy
skill increased by 15.
|Calls in your personal
servent, allowing you access to the bank for 1 minute. This ability has
a 30 minute cooldown.
|Launches your belt
rockets at an ememy dealing fire damage. This ability has a 2 minute
cooldown shared with Rocket Jump.
|Activates your rocket
belt to jump forward. This ability has a 2 minute cooldown shared with
|Passive Abilitiy. Cash in
on a 1% increase to attack and casting speed.
Goblins players will be able to
choose from the following classes:
The Goblin racial mount is a three-wheeled mechanical vehicle known as
the Trike. Although Similar to the Mekgineer's Chopper and Mecanohog,
Trikes do not permit more than one passenger to ride at a time. Trikes
can be purchased in the Goblin Slums in Orgrimmar.
example of a Goblin Trike.
Walkthrough | Introduction to Goblins
| Other Leveling