Updated Wed, May 02, 2012 by Mem
Simplification. This seems to be the common theme in the newest expansion to be added to the World of Warcraft legacy; Mists of Pandaria. From the major changes coming to the player talent system, to the smaller changes seen in the U.I., simplification the name of the game when it comes to Mists of Pandaria. Elimination of the unneeded and outdated is what Blizzard has in mind, except when it comes to secondary resource systems.
Secondary resource systems are those handy little things that players use to fuel their various abilities combined with primary resources such as energy, mana, and rage. Secondary resources currently found in the game can be seen in the combo points used by the Rogue and Feral Druid or in the Runes used by Death Knights. Making use of these extra resources is something the player typically either loves or hates. However, players could simply avoid the few classes that used them if they so desired. That is…until now.
With the introduction of Mists of Pandaria, players will find that these “extra” resources are not just for Rogues, Feral Druids, and Death Knights anymore. Warlocks will now use Burning Embers to fuel their spells of darkness while Priests will tap into their revamped Shadow Orbs. As for the Monk, the newest class to be added to World of Warcraft, a new secondary resource system has been developed called Chi. So much for simplification. Get a head start on learning to use this brand new resource below.
Chi is the extra secondary resource system that will be used to power the spells and abilities of all three (Brewmaster, Windwalker, and Mistweaver) Monk specializations in Mists of Pandaria. Working alongside energy, or mana in the case of the Windwalker Monk, Chi will help to power the various spells and abilities that the Monk can perform. Taking on the form of a four point system, Chi most resembles the Paladin’s Holy Power resource.
Some Monk abilities will earn the player a Chi point, while other abilities will require a set amount of these points to activate. Chi points are stored on the Monk, meaning they remain no matter how many targets the Monk chooses to take on. A vast difference from Combat Points, used by the Rogue and Feral Druid, which are stored on each individual target.
Chi is displayed by four dots below the Monk's nameplate.
At level 30 the Monk will gain access to several talents that can help generate more Chi, however, this alone is not enough to power the Monk’s arsenal of abilities. Instead the Monk must rely on other abilities that generate Chi instead of consuming it. Which abilities you will ultimately want to use depends on which specialization you choose.
Brewmasters and Winderwalkers
For these two Monk specializations, Jab, will be the primary provider of Chi. Generating a whopping two Chi, Jab is far superior to any other Chi producing ability. Don’t panic, playing these specs won’t be a Jab spam fest. To make things more interesting Jab comes in various forms such as Clobber, Slice, or Sever.
Like most good things, Blizzard doesn’t want you to use Jab in excess. Therefore, thanks to the limitations of energy regeneration, players will find that Jab is simply not spammable. Instead, these two Monk specializations will need to rely on other Chi producing abilities such as; Expel Harm and Keg Throw (Brewmaster), during Jab’s inevitable downtime.
Mistweavers are the healers of the bunch and not surprisingly Chi generation for this bunch is a bit more complicated. Unlike Windwalkers and Brewmasters, Mistweavers rely on mana as their primary resource. Mistweavers rely less on Chi and more heavily on mana than their energy using brethren, however, that is not to say that Chi is not important to these healing Pandaren.
While some spells and abilities generate Chi, others consume it such as this powerful heal used by Mistweavers.
To generate the Chi needed to power their abilities, Mistwalkers will rely on a combination of two spells; Surging Mists and Soothing Mists. Surging mists is the Monk’s large, expensive heal that really cannot be spammed. To generate Chi regularly Mistweavers will turn to Soothing Mists, a channeled heal over time spell that is far less mana intensive. The catch here is that Soothing Mists only has a chance to produce Chi with each tick meaning that the Monk will need to keep a close eye on their Chi and make intelligent choices when using these spells.
Using Chi is, thankfully, far less complicated than earning it. Each specialization has distinctive abilities that can only be powered by using stored Chi. These abilities will each have a distinctive moment during an encounter when the player will find the need to use them. Examples of these abilities include Rising Sun Kick, a damage ability used by Windwalkers, Elusive Brew, used by Brewmasters for additional survivability, and Uplift, a AoE heal used by Mistweavers.
Each of the spells mentioned above will easily fit into a player’s regular game play. Due to this usefulness, those that choose the Monk will want to be able to use these abilities at will. To do this the Monk should keep 2-3 Chi active at all times and spend down as the current fight dictates. Remember, Chi is what truly makes the Monk’s world go round.
How do you feel about Chi, the brand new extra secondary resource being introduced in World of Warcraft: Mists of Pandaria? Was this new resource needed or could Monks have made due with one of the resources already active in game? Share your thoughts in the comments section below!