Mists of Pandaria Beta: UI Changes Preview

Updated Tue, Apr 10, 2012 by Mem

While exploring the many new things that the World of Warcraft: Mists of Pandaria beta has to offer, I’ve had my fair share of time to experience the new U.I. changes that this expansion will bring to the game. While not as plentiful or as earth shaking, (no pun intended) as those U.I. modifications seen in the last expansion, Cataclysm, the changes found in Mists of Pandaria were exciting nonetheless. Continue reading on for a brief look at all the U.I. changes that may be coming soon to a WoW game near you.

Mists of Pandaria Beta: U.I. Changes Preview

Spellbook Listings Update

The WoW Spellbook has been given a totally new layout in Mists of Pandaria. In the beta the Spellbook lumps your character’s spells into one of two categories; Passive or Active. Active skills are considered skills that can be triggered by the player. Passive skills on the other hand come from talents or the players specialization and do not have to be player activated. While I am personally not one for oversimplifying the game, I think the Spellbook is one area that was desperately in need of an overhaul. With this new look players will be able to more easily see which spells need to make it to the toolbar and which are safe to leave in the book.

Vendor Filters

Throwing players for a loop since the most recent beta patch, a new filtering system has been implemented for all vendors throughout the game. This system allows WoW players to sort through all items a particular vendor has to offer based on several criteria options. Players can now search for items based on their spec, class, or even for bind-on-equip only items. While players have been able to do this via various addons for some time, it is excellent to that see, once again, Blizzard has taken the initiative and brought a modification into the game that will be sure to make the life of players a bit easier on a day to day basis.

Dungeon and Raid Finder Combined

The two window interface for the Dungeon and Raid Finder is no more. In its place players will find themselves faced with a sleek new interface that combines both the Dungeon and Raid Finder as well as the new Scenario Finder and Challenge Modes. This new window features tabbed browsing which is a step up from the drop down menus of the past. In this new layout players will easily be able to view the options available to them and choose the one they want with ease. The days of bulky drop down menus and tons of windows and extra frames is heading the way of the Keyring; into sweet oblivion, and I for one am pleased with the change.

Check out page two for more exciting changes coming to the user interface in Mists of Pandaria!

Thanks for an interesting view of the new UI looks. I'm glad to see Blizzard noticing which add-ons most of the players use and might not even want to play at all without.

I guess I would like to have a look at some of the other classes' UIs to have a clearer opinion about the changes, i.e. samples of warrior, hunter, death knight and monk UIs to get a feel of what it will mean to more characters/players than just the ones shown in the article. (Call me narrow-minded, input-output oriented or whatever you like, but that's what I feel like right now.) ;-)

Keep up the good work! =^.^=

With these tips you can start to see some store cars. Thus, the future buyer sees what they offer, the new hyundai vehicle status, price, etc.. and becomes a rough idea of what can be depending on what you're willing to pay. First contact is used to get an overall idea.

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