Aion: Art Preview

by on Jul 18, 2007

<strong>Mmmm... tea.</strong> Aion: The Tower of Eternity was one of the highlights of our visit to NCSoft's suite at Santa Monica, CA and E3 last week. "Gorgeous" would be an understatement to describe this atypically deep and robust Korean import in

Mmmm... tea.

Aion: The Tower of Eternity was one of the highlights of our visit to NCSoft's suite at Santa Monica, CA and E3 last week. "Gorgeous" would be an understatement to describe this atypically deep and robust Korean import in development, and the Asian flavor only augments Aion mechanics unique to Aion such as flying combat. Jeff "Ethec" Woleslagle shares his impressions of Aion's visuals and gameplay in our latest E3 preview.

"From the enchanted forests of the starting area to the nightmarish cutscene where the character is made to remember details of a horrific battle long ago, the vivid colors and extreme settings reminded me of something from the Soul Calibur series. But those moments provided an incredible emotional contrast, since by its otherwise soothing music, pleasant landscapes, and graceful animations, Aion seemed like a game calculated to calm. If the bright, heady palette of games like World of Warcraft are the visual "coffee" of the MMO industry, Aion might be our chamomile tea."

Keep reading here at Ten Ton Hammer.


Last Updated: Mar 29, 2016