An Interview with Four Leaders of 38 Studios

by on Jul 31, 2007

<strong>More tasty 38 goodness.</strong> Have you ever been interested in learning the nitty-gritty details behind the creative process of a development team? Do you wonder how they accomplish their goals or learn to be passionate about their games? At

More tasty 38 goodness.

Have you ever been interested in learning the nitty-gritty details behind the creative process of a development team? Do you wonder how they accomplish their goals or learn to be passionate about their games? At Comic-Con 2007, Cody "Micajah" Bye had that sort of opportunity when he interview four members of the 38 Studios team: Brett Close, Mary Kirchoff, Chaz Sutherland, and Scott Cuthbertson. Learn all about the inner workings of 38 Studios and more in the interview!

"Curt is in the office as much as he can," Close said. "And Bob [R.A.] is only thirty minutes drive from the studios, so he's in all the time. Since Todd is in Arizona we do everything via teleconferencing, and we've even got an operation set up where we can share the images on the alternate computer screens – that way we can see what he's seeing and vice versa."

Read the full interview here at Ten Ton Hammer.


Last Updated: Mar 13, 2016