An Interview with Red 5's Scott Youngblood and Rob Garrett at AGDC '07

by on Sep 18, 2007

<strong>You might call it "Kern's Tower." Hahahaha. Oh, man... only longtime EQ fans will get that one, and they'll mock me for making a stupid pun.</strong>

You might call it "Kern's Tower." Hahahaha. Oh, man... only longtime EQ fans will get that one, and they'll mock me for making a stupid pun.

MMOG companies seem to be a dime-a-dozen these days. One of the biggest of the big companies is Red 5 Studios, a company that has hired a vast selection of extremely talented individuals and an institution that is founded by Mark Kern, the former team lead for Blizzard's previously mentioned monolithic game, World of Warcraft. At the Austin Game Developers Conference, Cody "Micajah" Bye sat down with two of the Red 5's game designers, Scott Youngblood and Rob Garrett, to talk with them about their recent goals, upcoming plans, and where the game currently stands in development. Enjoy!

"Youngblood: We've been primarily been working on staffing up the company. We still have a lot of open positions that we're looking to fill. We're fairly picky about who we bring in, they need to be skilled and able to fit in with the culture of our team. Other than that, we're still plugging away at our unannounced MMOG."

Read it right here at Ten ton Hammer.


Last Updated: Mar 13, 2016