Black Prophecy's Newest 'Developer's Diary' Explains Ship Design and Inspiration

by on Sep 01, 2009

<p>Classic 1980s sci-fi played a huge role in the artistic development of Reaktor Media's upcoming space-based MMOG, <em>Black Prophecy</em>. The 2nd '<a href="http://www.blackprophecy.com/index.php?id=93" target="_blank">Developers Diary</a>' for <em>Bla

Classic 1980s sci-fi played a huge role in the artistic development of Reaktor Media's upcoming space-based MMOG, Black Prophecy. The 2nd 'Developers Diary' for Black Prophecy explains how classic sci-fi shows such as Battlestar Galactica and Star Wars inspired the development with their hand crafted ship models. The diary explains about the various ships in Black Prophecy and what developers drew their inspiration from while crafting the sci-fi ships in their created universe.

Black Prophecy is settled about 550 years in the future. The goal was to create an optically realistic repertoire of ships, stations and other objects. Our inspiration were the classic 1980s sci-fi movies, where models were created by hand up to the last detail which would not be possible anymore nowadays with regards to development schedules. Examples would be the old Battlestar Galactica movies, Star Wars or single ships like e.g. the USS Sulaco from Alien. It was of great importance to us to not overdraw the design like it happened in the TV series “Andromeda”.

Read the full diary here. Discuss this and moreon our forums.

Last Updated: Mar 29, 2016