City of Heroes Praetoria Q&A with Senior Designer Melissa Bianco

by on Apr 02, 2010

<em>City of Heroes</em> Senior Designer <strong>Melissa Bianco</strong> is the creative force behind <em>Going Rogue</em>, the July expansion that features an all-new level 1-20 experience and the abi

City of Heroes Senior Designer Melissa Bianco is the creative force behind Going Rogue, the July expansion that features an all-new level 1-20 experience and the ability for Heroes to become Villains (and vice versa) for the first time.

We ask Melissa about some of the finer points of the Praetoria story and gameplay options, then dive into April's "Issue 17: Dark Mirror" graphics revamp in this City of Heroes Praetoria Q&A from PAX East 2010.


Last Updated: Mar 29, 2016