by Byron Mudry on Dec 20, 2005
Weapons Allowed:
Daggers or Maces , Staves, Unarmed, Fist weapons ( with training)
This is a matter of choice really; daggers are quick while staves and maces do more damage per swing. As for Fist weapons there are few in the game, so few in fact I have never seen one.
Here are few low end, mid game and end level staves that I find attractive:
Crescent Staff Binds when picked up Two-Hand Staff 47 - 71 Damage Speed 2.90 (20.3 damage per second) +7 Intellect +7 Spirit +7 Stamina
Emberstone Staff Binds when picked up Two-Hand Staff 47 - 71 Damage Speed 3.00 (19.7 damage per second) +5 Stamina +8 Intellect +5 Spirit Requires Level 18
Staff of the Friar Binds when equipped Two-Hand Staff 42 - 64 Damage Speed 2.60 (20.4 damage per second) +4 Stamina +3 Intellect +11 Spirit Requires Level 19
Rod of the Sleepwalker Binds when picked up Two-Hand Staff 53 - 80 Damage Speed 2.80 (23.7 damage per second) +11 Intellect +10 Spirit Requires Level 24
Staff of Jordan Binds when equipped Two-Hand Staff 119 - 180 Damage Speed 3.70 (40.4 damage per second) +11 Intellect +11 Spirit Requires Level 35 Equip: Increases damage and healing done by magical spells and effects by up to 18
Glowing Brightwood Staff Binds when equipped Two-Hand Staff 127 - 191 Damage Speed 3.10 (51.3 damage per second) +15 Stamina +29 Intellect +9 Spirit +15 Nature Resistance Requires Level 49
Staff of Hale Magefire Binds when equipped Two-Hand Staff 140 - 210 Damage Speed 3.30 (53.0 damage per second) +25 Intellect +22 Spirit Requires Level 57