GDC: Age of Conan Shows Off Mounts and City Building

by on Feb 20, 2008

<style type="text/css"> <!-- .style1 {font-family: Arial} --> </style> <p class="style1"><strong>Man the walls and call out the cavalry</strong>.</p>

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Man the walls and call out the cavalry.

With the Game Developer Conference 2008 already underway Ten Ton Hammer staff is on the scene to bring you the latest information on Age of Conan: Hyborian Adventure (AoC). Jeff Woleslagle, Cody Bye and Garrett Fuller caught up to Gaute Godager, Game Director and Erling Ellingsen, Product Manager for AoC and scored some information on two of the games most anticipated features, mounted combat and city building.

The team led off by showing us a spectacular new trailer (that we were asked not to video). The incredibly detailed landscapes, lush with an abundance of varied vegetation, ruins and landmarks were not what I expected, yet they portrayed the dour mood of the Conan universe better than could have been imagined. What made the trailer perhaps even more astounding was that it was built completely from the in-game assets of the DirectX 9 version of the title.

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Last Updated: Mar 29, 2016