Guild Wars: Developer Interview

by on Apr 06, 2007

Ben Miller and Eric Flannum Interview

Eurogamer had a chance to sit down with Ben Miller and Eric Flannum and talk about Guild Wars and Guild Wars 2. Keep reading to see what they were able to learn.

Guild Wars began as three people's big idea, an MMORPG to break the mould, and one that would feature no monthly subscription fees - something many of us predicted would certainly lead to an early demise, especially against such fierce opposition.

The full interview is just a click away.


Last Updated: Mar 29, 2016