While the influx of players into the realm of online gaming is great
for the industry, have we begun to reach a point of market saturation
that will ultimately kill it off? Has the rising popularity begun to
push our beloved genre towards being a fad that will eventually jump
the shark, or are there still more players just waiting for that
perfect game to bring them into the fold as well? Join Medawky this
week as he takes at look at the crowded spaces of online worlds
style="margin-bottom: 2px;">
cellpadding="6" cellspacing="0">
class="alt2" style="border: 1px inset ;">
style="font-style: italic;">Few trends in the gaming
world have taken hold and dominated quite like
MMOGs have in the last ten years. In the next year or so we will begin
to be flooded with articles and shows featuring recaps of the decade
and while most will focus on sports franchises, personalities,
celebrities and major events, those dedicated to video games will
undoubtedly dub the 2000’s as the decade of the MMOG. With
World of
Warcraft pushing the genre into the mainstream like no game before it
had, the industry has seen an explosion of new players and with them a
flood of new games.
You can read the rest of the article
href="http://www.tentonhammer.com/node/75260" target="_blank">here.