Huxley Music Interview

by on Nov 14, 2007

<strong>Music soothes the savage gamer.</strong> RPGVault posted an interview with Kevin Riepl, videogame music composer, about his work on the upcoming Huxley.

Music soothes the savage gamer.

RPGVault posted an interview with Kevin Riepl, videogame music composer, about his work on the upcoming Huxley.

Huxley is Webzen's massively multiplayer game in which this conflict will unfurl. In development at the company's H-Studio, it's targeted to release in North America next year, bringing together a combination of the fast-paced, twitch-based action we'd expect from a first-person shooter and an RPG-style character advancement system. Various battle modes will involve as many as 100 combatants, with the victors gaining precious resources for their race. When the title launches, it will also feature a dramatic soundtrack created by noted composer Kevin Riepl whose previous list of credits includes Gears of War, City of Villains, Unreal Championship 2, Unreal Tournament 2004 and more. Upon learning of his participation in the project, we were, of course, instantly keen to ask him about the specifics. Luckily for us, we discovered that he was both willing and able to answer our questions.

Read all of it at the RPGVault.


Last Updated: Mar 29, 2016