In-Depth LotRO: Siege of Mirkwood Expansion Q&A with Jeffrey Steefel

by on Nov 09, 2009

At Ten Ton Hammer, our viewers vote with what they read, and one of the hottest topics this month is LotRO's December expansion, Siege of Mirkwood. We've been spending a lot of time with LotRO...

At Ten Ton Hammer, our viewers vote with what they read, and one of the hottest topics this month is LotRO's December expansion, Siege of Mirkwood. We've been spending a lot of time with LotRO Executive Producer, Jeffrey Steefel lately, trying to uncover all there is to know about this important epilogue to Volume 2. We bring those conversations to our readers in a all-encompassing Lord of the Rings Online: Siege of Mirkwood Q&A.

A lot of what we’ve done [with the interruptable Auto Attack fix] is just change how the animations play. The numbers that are happening underneath are exactly the same. We haven’t really changed combat, we’ve changed what you see. It’s amazing though, because the relationship between what you see and what you’re doing on the keyboard - we’re talking about milliseconds here - makes a big difference in how it feels.

There’s options in the options panel that go along with this change where you can actually go into options and adjust how the animation is playing. You can make it feel pretty much like it did before - it puts in the players’ hands the balance between snappiness and fluidity.

Catch all of Jeffrey Steefel's comments about Siege of Mirkwood in our latest exclusive Lord of the Rings Online: Siege of Mirkwood Q&A.


Last Updated: Mar 29, 2016