by Enrique Caroli on Aug 12, 2008
What will the Lich King have in store?
If you're going to crossover a video game IP into a different media, comic books are often a good choice. Usually with a unique art style, and fans that probably have a strong affinity to the comic book media, they're very complimentary. So why did it take so long to make that shift for World of Warcraft?
I don't know, but we'll find out!
Eurogamer: How did the project first come about, and how did you get involved?
Jon Buran: I met Hank [Kanalz] at last year's New York Comic Con and showed him some of my work. A few months later he asked me if I wanted to work on a project, but didn't tell me what it was. I said of course; I was trying to get as much work as I could.
When they told me it was World of Warcraft I almost fell over. I was a huge, huge fan of WOW, and of Blizzard in general - I've played everything they've ever put out. So it was a huge thrill for me.
For the rest of the interview, as well as what the comic book guys have in store for the second volume, please check here.