LotRO Developer Diary Outlines Combat Changes in Siege of Mirkwood

by on Nov 18, 2009

<p> The latest developer diary for <em>The Lord of the Rings Online</em> outlines new combat changes that will be implemented with its coming expansion <em>Siege of Mirkwood</em>. Among one of the new changes is...</p>

The latest developer diary for The Lord of the Rings Online outlines new combat changes that will be implemented with its coming expansion Siege of Mirkwood. Among one of the new changes is weapon speed, which has been standardized to make other weapons more desirable for use. Changes to the skill queue process will also be implemented with the goal of making combat more fluent.

We have updated skill queue processing to ensure that the execution of auto-attack skills is much more consistent. Previously, it was possible to starve out the auto-attacks or have auto-attacks delay the execution of your chosen skills, depending on your play style. Further prioritization and more aggressive management of combat animations makes it a lot more difficult to do either of these things so, overall, players should be a lot closer in terms of effectiveness.

Read the full developer's diary here.

Last Updated: Mar 29, 2016