Matt Higby Chats About Improving and Streamlining Combat in PlanetSide 2

by on May 03, 2012

<p><em>PlanetSide 2</em> Creative Director Matt Higby offers more enlightening details about combat and advancement for SOE’s upcoming MMOFPS.

GamesRadar recently managed to lure PlanetSide 2 Creative Director Matt Higby out of his top secret SOE game development compound to pry a few more details out of him about the upcoming MMOFPS. Higby touched on a number of subjects such as the importance of vehicles in PlanetSide 2 combat, how the team has changed combat to be more streamlined since the original PlanetSide, balancing cert skills vs player skills, what the game offers that will entice shooter fans and more.

We’ve totally revamped the way the territory capture mechanics work to make the game more fluid and the battles more dynamic, added a mission system to quickly get players into battles, added classes to streamline inventory management and give us some more set combat roles, added tons of new weapon and vehicle customization, special abilities and cosmetic personalization. PlanetSide 2 is a totally re-envisioned game that still delivers the gameplay that made PlanetSide the unbelievably amazing experience it was, like massive coordinated battles and persistent FPS action.

Read the full interview at GamesRadar.

Source: GamesRadar Interview with PlanetSide 2's Matt Higby


Last Updated: Mar 29, 2016