by Cody Bye on Dec 09, 2008
How much news can we pack into the massively multiplayer online
industry in one day? First, we hit you with the
href="http://www.tentonhammer.com/node/50919" target="_blank">Cryptic
being acquired by Atari, and then we
href="http://www.tentonhammer.com/node/50923" target="_blank">dropped
the bomb that Sony was cutting 8,000 jobs. Whether to counter
the 8,000 job cut announcement or not, Sony Online Entertainment added
their own bit of news to the mix announcing that they were introducing
a microtransaction model to
href="http://www.tentonhammer.com/taxonomy/term/38"
target="_blank">EverQuest
and
style="font-style: italic;">EverQuest II.
Players will now be able to purchase items in these two games with
currency called “Station Cash” that they can buy
with real money.
Does this mean that the fundamental properties behind EQ and EQ2 have
changed? At this point, the answer is no, at least according to their
href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=438343"
target="_blank">official SOE Station Cash FAQ:
However, this kind of experimentation – if it proves
profitable – will certainly make it appealing to the SOE
management to possibly give F2P gaming in their two franchise games a
shot.
We’ll just have to wait and see.