Ryzom Ring Q&A With Executive Producer Daniel Miller

by on Jun 27, 2006

<b>Daniel Miller Chats With Jeff "Ethec" Woleslagle</b><br /> <br /> Daniel Miller talks about the present and future of Ryzom Ring, including integration of Ryzom Ring into the Saga of Ryzom core experience, and what it means to make an MMORPG in the c

Daniel Miller Chats With Jeff "Ethec" Woleslagle

Daniel Miller talks about the present and future of Ryzom Ring, including integration of Ryzom Ring into the Saga of Ryzom core experience, and what it means to make an MMORPG in the cultural paradise called Paris, France.

"Nevrax wants Ryzom Ring to become as well known for its content-designing power as for its simplicity. "We've designed Ryzom Ring to be simple enough for my mother to use," Miller quipped. As far as R2's power, Miller emphasized that the Ring is incredibly robust. Echoing Milko Berset's comments during the earlier preview, he pointed out that player testers reportedly "hadn't yet found the limit" of where their imagination could take them while designing their own adventures."

Learn what else Daniel Miller had to say to Ethec.

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Last Updated: Mar 29, 2016