Star Wars Galaxies: The Making Of Update 8 – Extreme Make-Over Hits Player Cities

by on Apr 21, 2009

Ever wonder what kind of process developers go through to make their additions and changes to their game updates? Do the devs actually analyze and ask for input from the player base, or do they...

Ever wonder what kind of process developers go through to make their
additions and changes to their game updates? Do the devs actually
analyze and ask for input from the player base, or do they just go at
it? In this very intriguing developer diary, href="http://www.tentonhammer.com/taxonomy/term/42"
target="_blank">Star Wars Galaxies'
James Michener discusses the cycle he went through to developer the
content that was made available to characters in SWG's Game Update 8.
If you're a Star Wars fan, this is definitely worth a look!

The
first thing I did was to reach out to Cigaran, the City Senator,
who represents the community with respect to “City”
focused feedback. I
immediately contacted him to get his views on what the priorities were
in the player’s perspective. I had a list of
“to-dos” as always, but
needed to get a feel for the community’s perspective, and
where they
would like to see the update go. I’m amazed at the amount of
insight
the City Senator was able to provide, which was good considering the
size of the list he handed me at the same time!

target="_blank">To read the rest of this exclusive SWG
developer diary, click here!


Last Updated: Mar 29, 2016