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src="http://www.tentonhammer.com/image/view/35528" alt="">
Levels
1-20, 22-40,
40-59, 60-80
style="border-color: rgb(255, 255, 153); width: 600px; text-align: left; margin-left: auto; margin-right: auto;"
border="3" cellpadding="5" cellspacing="3">
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
NAME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
LEVEL
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
MANA COST
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
CAST TIME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
EFFECT
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
DESCRIPTION
style="background-color: rgb(102, 102, 102); color: yellow;"
align="center" valign="middle">
Lightning
Strike
(Rank I)
style="background-color: rgb(102, 102, 102); text-align: center; vertical-align: middle; color: yellow;">
1
style="background-color: rgb(102, 102, 102); text-align: center; vertical-align: middle; color: yellow;">
52
style="background-color: rgb(102, 102, 102); text-align: center; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(102, 102, 102); text-align: center; vertical-align: middle; color: yellow;">
100-150 points of
electrical damage.
style="background-color: rgb(102, 102, 102); text-align: center; vertical-align: middle; color: yellow;">
The priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Mark
of Set
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
5
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
4s (Lasts 1 Hour)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+11.0 Max Health
Effect:
137.2 Max Health
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Increases the maximum health of the caster's team.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Healing Lotus
(Rank I)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
5
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
9
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
2s
(Lasts 17s)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 3 every 1 second
Team
Effect:
Healing Lotus (Rank 1)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Places a moderate healing effect on the Stygian
priest
and their companions, using the essence of the golden lotus plant.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Quicksand
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
7
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
32
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
1.5s (Lasts 5 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Root
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Enemies in the area of effect become unable to
move, although this does not hinder their combat abilities.
Will not effect on targets level 25 or above.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Life of Set
(Rank I)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
10
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
35
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
0.5s (Lasts 20
seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 36 and then 21 every 1 second.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Lightning
Strike
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
83
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
138-206 points of electrical damage.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The priest can
call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Charged Blast
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
116
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
260-606 points of
electrical damage.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The Tempest summons the power of their foul god,
blasting the target with instant electrical damage and splashing those
nearby with lesser shocks.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Cobra Stare
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
13
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
233
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
0.5s (Lasts 5 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Stun
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The Tempest's
momentary but mesmerizing look stuns
the target, preventing them from moving or acting coherently for a
short period of time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Degradation of Set
(Rank
I)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
15
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s (Lasts 1 hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Removes 8 points of mana every 6 seconds.
Added
Chance on Hit Effect:
100% chance of
Degradation of Set
(Rank 1)
Affected:
Call of Lightning
Lightning Strike
Storm Field
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Spark of Life
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
290
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
7s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Resurrect target with 10%
health.
Area
of Effect:Resurrection - 3 meter radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Vitalizing Jolt
(Rank I)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
67
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1.5s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 400-519
Effect:
Vitalizing Jolt (Rank 1) 8m radius.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
A bolt of life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Faith
In Set
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
17
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
NONE
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s (Lasts 10 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Renews 101 points of mana
Effect
Over Time:
Renews 101 mana every
second for 10 seconds.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This prayer to Set is
rewarded with a powerful mana
renewing effect. This prayer does not cost any mana.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Quicksand
(Rank II)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
20
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
102
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1.5s (Lasts 6 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Root
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Enemies in the area of
effect become unable to
move, although this does not hinder their combat abilities.
Will not
affect on targets level 40 or above.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Lightning
Strike
(Rank III)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
163
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
1.5s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
254-381 points of electrical damage.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
class="style2">
Healing Lotus
(Rank II)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
19
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1.8s (lasts 17 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 27 every 1 second.
Team
Effect:
Healing Lotus (Rank 2)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Places a moderate healing effect on the Stygian
priest and their
companions, using the essence of the golden lotus plant.
Levels 21-40
name="Tier3" id="Tier3">
border="3" cellpadding="5" cellspacing="3">
style="color: rgb(255, 102, 0); background-color: rgb(51, 51, 51); text-align: left; vertical-align: middle;">
NAME
style="color: rgb(255, 102, 0); background-color: rgb(51, 51, 51); text-align: left; vertical-align: middle;">
LEVEL
style="color: rgb(255, 102, 0); background-color: rgb(51, 51, 51); text-align: left; vertical-align: middle;">
MANA COST
style="color: rgb(255, 102, 0); background-color: rgb(51, 51, 51); text-align: left; vertical-align: middle;">
CAST TIME
style="color: rgb(255, 102, 0); background-color: rgb(51, 51, 51); text-align: left; vertical-align: middle;">
EFFECT
style="color: rgb(255, 102, 0); background-color: rgb(51, 51, 51); text-align: left; vertical-align: middle;">
DESCRIPTION
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Life of Set
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
25
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
67
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
0.5s (Lasts 20 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 79 and then 45 every 1 second.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Set's Armor
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
25
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
37
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s (lasts 1 hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Plus scaling defense rating (scales to level).
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The prayer improves the defense of the priest by
calling upon Set's mighty strength.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Spark of Life
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
25
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
290
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
7s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Resurrect target with 20%
health.
Area
of Effect:
Resurrection - 3 meter radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Degradation
of Set
(Rank II)
style="text-align: left; vertical-align: middle; background-color: rgb(102, 102, 102); color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
150
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s (Lasts 1 hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Removes 17 points of mana every 6 seconds.
Added
Chance on Hit Effect:
100% chance of
Degradation of Set
(Rank 2)
Affected:
Call of Lightning
Lightning Strike
Storm Field
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Victims of Lightning
Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Mark of Set
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
155
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
4s (lasts 1 hour)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+337.3 Max Health
Group
Effect:
Mark of Set (Rank 2)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Increases the maximum health of the caster's team.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Storm Field
(Rank I)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
305
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
171-231 points of electrical damage
Effect
Over Time:
Storm Field 5m radius every 2 seconds. Up to 3 targets.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Vitalizing Jolt
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
107
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
1.5s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 588-763
Area
of Effect:
Vitalizing Jolt (Rank 2) 8m radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
A bolt of life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Damnation of Set
(Rank I)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
173
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s (Lasts 1 hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+2% Holy Invulnerability
Group
Effect:
Damnation of Set (Rank 1)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The priest and their allies gain the protection of
dark Set, increasing their resistance to holy damage.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Faith In Set
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
None
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s (lasts 10 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Renews 156 points
of mana and then 156 points of
mana every second for 10 seconds.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This prayer to Set is rewarded with a powerful mana
renewing effect. This spell does not cost any mana.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Healing Lotus
(Rank III)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
28
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1.8s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 27 every 1 second.
Team
Effect:
Healing Lotus (Rank 3)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Places a moderate healing effect on the Stygian
priest and their companions, using the essence of the golden lotus
plant.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Lightning Strike
(Rank IV)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
236
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
348-521 points of electrical damage
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Quicksand
(Rank III)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
175
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1.5s
(lasts 7 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Root
Area
of Effect:
Quicksand (Rank 3) 6m radius
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Enemies in the area of
effect become unable to
move, although this does not hinder their combat abilities.
Will not
affect targets level 55 or above.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Storm Nimbus
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
176
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
4s (lasts 4 hours)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+1.5 Electrical Damage (ranged)
+1.5 Electrical Damage
(melee)
Group
Effect:
Storm of Nimbus
(Rank 1)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The Tempest empowers their melee and ranged
attacks, and those of their party members by tapping the primeval fury
of the ancient serpent god.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Life of Set
(Rank III)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
93
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
0.5s (Lasts 20 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 125 and then 70 every 1 second
Group
Effect:
Life of Set (Rank 3) 120 degree arc, 6m
radius
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
Levels 41-60
name="Tier5" id="Tier5">
border="3" cellpadding="5" cellspacing="3">
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="99">
NAME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="51">
LEVEL
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="55">
MANA COST
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="61">
CAST TIME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="96">
EFFECT
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);"
width="159">
DESCRIPTION
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Degradation of Set
(Rank III)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
215
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Removes 24 points of mana every 6 seconds.
Added
Chance on Hit Effect:
100% chance
of Degradation of Set
(Rank 3)
Affected:
Call of Lightning
Lightning
Strike
Storm Field
Added
Chance on Hit Effect:
Charged Blast
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Mark of Set
(Rank III)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
220
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
1.5s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+619.2 Max Health
Group
Effect:
Mark of Set (Rank 3)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Increases
the maximum health of the caster's team.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Overcharge
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
105
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
1s
(Lasts 20s)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Chance
on Hit Effect:
100% chance
of Disrupt Charge on self
Affects:
Call Lightning
Lightning Strike
Affects:
+25% Increase to damage or healing
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Greatly
increases the damage of the Tempest's next Lightning Strike or Call
Lightning spell, but lowers their electrical magic damage for a period
afterwards. If Storm Field is cast Overcharge dissipates.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Storm Field
(Rank II)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
430
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s
(lasts 14 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
239-323 points of electrical damage
Effect
Over Time:
Storm Field 5m radius every 2 seconds. Up to 3 targets.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The
Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Vitalizing Jolt
(Rank III)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
142
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
1.5s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 919-1193
Area
of Effect:
Vitalizing Jolt (Rank 3) 8m radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
A bolt of
life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Damnation of Set
(Rank II)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
234
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+4% Holy Invulnerability
Group
Effect:
Damnation of Set (Rank 2)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The priest
and their allies gain the protection of
dark Set, increasing their resistance to holy damage.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Healing Lotus
(Rank IV)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
37
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
1.8s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 57 every 1 second.
Team
Effect:
Healing Lotus (Rank 4)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Places a
moderate healing effect on the Stygian priest and their
companions, using the essence of the golden lotus plant.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Lightning Strike
(Rank V)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
312
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
476-713 points of electrical damage
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The
priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Quicksand
(Rank IV)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Root
Area
of Effect:
Quicksand (Rank 4) 6m radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities.
Will not
affect targets level 70 or above.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Spark
of Life
(Rank III)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
50
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
520
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
7s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Resurrect target with 30% health.
Area
of Effect:Resurrection - 3 meter radius
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This
powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Curse
of Set
(Rank 1)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
320
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
-2.5% Electrical Invulnerability
Chance
on Hit:
Chance on getting damage, Static Charge
on target
Area
of Effect:
Curse of Set (Rank 1)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This
insidious blasphemy curses nearby enemies so that anyone attacking them
has a chance of receiving an electrical damage bonus on their attacks.
This is a favorite battlefield prayer.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Faith
In Set
(Rank III)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
55
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Renews 232 points of mana
Effect
Over Time:
Renews 232 mana every
second for 10 seconds.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
This
prayer to Set is rewarded with a powerful mana
renewing effect. This spell does not cost any mana.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Life of Set
(Rank IV)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
50
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
121
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
0.5s (Lasts
20 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 166 and then 89 every 1 second
Group
Effect:
Life of Set (Rank 4) 120 degree arc, 6m
radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
This
invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Storm
Nimbus
(Rank II)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
4s (lasts
4 hours)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+2.5 Electrical Damage (ranged)
+2.5
Electrical Damage (melee)
Group
Effect:
Storm of Nimbus
(Rank 2)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
The
Tempest empowers their melee and ranged
attacks, and those of their party members by tapping the primeval fury
of the ancient serpent god.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Call
Lightning
(Rank I)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+263.4 Electrical Damage (magic)
+863-2013
points of electrical damage
Area
of Effect:
Call Lightning 8m radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
All
enemies around the caster in a large radius have a chance of being hit
for electrical damage. the caster is left charged with additional
electrical magic damage for a short period of time.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Degradation
of Set
(Rank IV)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Removes 31 points of mana every 6 seconds.
Added
Chance on Hit Effect:
100% chance
of Degradation of Set
(Rank 4)
Affected:
Call of Lightning
Lightning
Strike
Storm Field
Added
Chance on Hit Effect:
Charged Blast
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
class="style8">Mark
of Set
(Rank IV)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
+875.7 Max Health
Group
Effect:
Mark of Set (Rank 4)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Increases
the maximum health of the caster's team.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Overcharge
(Rank II)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
140
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Chance
on Hit Effect:
100% chance
of Disrupt Charge on self
Affects:
Call Lightning
Lightning Strike
Affects:
+50% Increase to damage or healing
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Greatly
increases the damage of the Tempest's next Lightning Strike or Call
Lightning spell, but lowers their electrical magic damage for a period
afterwards. If Storm Field is cast Overcharge dissipates.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Storm
Field
(Rank III)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
Effect:
321-433 points of electrical damage
Effect
Over Time:
Storm Field 5m radius every 2 seconds. Up to 3 targets.
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle; color: yellow;">
The
Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Vitalizing
Jolt
(Rank IV)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
184
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
Effect:
Heals 1181-1533
Area
of Effect:
Vitalizing Jolt (Rank 3) 8m radius
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle; color: yellow;">
A bolt of
life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
Level 60-80
name="Tier7" id="Tier7">
border="3" cellpadding="5" cellspacing="3">
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
NAME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
LEVEL
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
MANA COST
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
CAST TIME
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
EFFECT
style="background-color: rgb(51, 51, 51); color: rgb(255, 102, 0);">
DESCRIPTION
style="background-color: rgb(130, 130, 130); color: yellow;">
Glorification of Set
(Rank I)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
65
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
306
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
+2% Cold Invulnerability
+2% Fire
Invulnerability
+2%
Electrical Invulnerability
+2% Holy
Invulnerability
+2% Unholy
Invulnerability
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The priest
and their allies gain a measure of diabolic power, increasing their
resistance to holy, fire, unholy, electrical, and cold damage.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Damnation of Set
(Rank III)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
65
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
306
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s (Lasts 1
Hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
+6% Holy Invulnerability
Group
Effect:
Damnation of Set (Rank 3)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The priest
and their allies gain the protection of
dark Set, increasing their resistance to holy damage.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Healing Lotus
(Rank V)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
65
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
46
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
1.8s (Lasts
17 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Heals 62 every 1 second.
Team
Effect:
Healing Lotus (Rank 5)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Places a
moderate healing effect on the Stygian priest
and their companions, using the essence of the golden lotus plant.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Lightning
Strike
(Rank VI)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
65
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
398
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
673-1009 points of electrical damage
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The
priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Quicksand
(Rank V)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
65
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
281
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
1.5s (Lasts
9 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Root
Area
of Effect:
Quicksand (Rank 5) 6m radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Curse of Set
(Rank 2)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
70
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
415
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
-5% Electrical Invulnerability
Chance
on Hit:
Chance on getting damage, Static Charge
on target
Area
of Effect:
Curse of Set (Rank 2)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
This
insidious blasphemy curses nearby enemies so that anyone attacking them
has a chance of receiving an electrical damage bonus on their attacks.
This is a favorite battlefield prayer.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Life of Set
(Rank V)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
70
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
143
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
0.5s (Lasts
20 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Heals 180 and then 93 every 1 second
Group
Effect:
Life of Set (Rank 5) 120 degree arc, 6m
radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
This
invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Call Lightning
(Rank II)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3.5s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
+317 Electrical Damage (magic)
+975-2275
points of electrical damage
Area
of Effect:
Call Lightning 8m radius
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
All
enemies around the caster in a large radius have a chance of being hit
for electrical damage. the caster is left charged with additional
electrical magic damage for a short period of time.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Degradation of Set
(Rank V)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
355
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Removes 39 points of mana every 6 seconds.
Added
Chance on Hit Effect:
100% chance of Degradation of Set
(Rank 5)
Affected:
Call of Lightning
Lightning
Strike
Storm Field
Added
Chance on Hit Effect:
Charged Blast
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Victims of
Lightning Strike, Call Lightning, and
Charged Blast or Storm Field are additionally made more susceptible to
electrical
damage, costing a small amount of mana while in effect. Additional feat
points increase electrical susceptibility.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Faith In Set
(Rank IV)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
NONE
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
(Lasts 10 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
Renews 266 points of mana
Effect
Over Time:
Renews 266 mana every
second for 10 seconds
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The prayer
to Set is rewarded with a powerful mana
renewing effect. This prayer does not cost any mana.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Mark of Set
(Rank V)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
360
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
4s
(Lasts 1hr)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
+1087.4 Max Health
Group
Effect:
Mark of Set (Rank 5)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities. Not
effective on targets level 40 or above.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Overcharge
(Rank III)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
180
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
1s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Chance
on Hit Effect:
100% chance
of Disrupt Charge on self
Affects:
Call Lightning
Lightning Strike
Affects:
+75% Increase to damage or healing
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Greatly
increases the damage of the Tempest's next Lightning Strike or Call
Lightning spell, but lowers their electrical magic damage for a period
afterwards. If Storm Field is cast Overcharge dissipates.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Spark of Life
(Rank IV)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
785
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
7s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Resurrect target with 40% health.
Area
of Effect:Ressurection - 3 meter radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
This
powerful prayer brings a single target back to
life, although it only partially restores health and mana. Higher rank
versions restore more health and mana. Cannot be used in combat.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Storm Field
(Rank IV)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
715
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
(Lasts 14 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
360-487 points of electrical damage
Effect
Over Time:
Storm Field 5m radius every 2 seconds. Up to 3 targets.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The
Tempest pulses electricity through the air
around them, damaging enemies. While in effect, Lightning Strike cannot
be cast.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Storm Nimbus
(Rank III)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
360
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
4s (lasts
4 hours)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
+2.7 Electrical Damage (ranged)
+2.7
Electrical Damage (melee)
Group
Effect:
Storm of Nimbus
(Rank 3)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The
Tempest empowers their melee and ranged
attacks, and those of their party members by tapping the primeval fury
of the ancient serpent god.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Vitalizing Jolt
(Rank V)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
75
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
107
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
1.5s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Heals
468-607.
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
A bolt of
life instantly heals the priest and
nearby allies. Anyone affected by this spell cannot be healed by
another Vitalizing Jolt for a short time.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Glorification of
Set
(Rank II)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
381
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
+4% Cold Invulnerability
+4% Fire
Invulnerability
+4%
Electrical Invulnerability
+4% Holy
Invulnerability
+4% Unholy
Invulnerability
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The priest
and their allies gain a measure of diabolic power, increasing their
resistance to holy, fire, unholy, electrical, and cold damage.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Damnation of Set
(Rank IV)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s (Lasts 1
Hour)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
+8% Holy Invulnerability
Group
Effect:
Damnation of Set (Rank 3)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The priest
and their allies gain the protection of
dark Set, increasing their resistance to holy damage.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Eye of the Storm
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
570
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
1.5s
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
+150% DC Percent Range Modifier
+80% Hinder
Movement
+200%
Knockback Resistance
+126.6
Electrical Damage (magic)
Chance
on Hit:
Chance on getting damage, Knockback on target
Change:
+2 Area of effect splash size
Affects:Lightning
Strike
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
The power
of the desert cyclone is the tempest's to command, greatly increasing
their defense rating, making them immune to knock-backs but restricting
their movements, Empowers Lightning Strike, Call Lightning and Storm
Field. Enemies attacking the tempest risk being knocked back.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Healing Lotus
(Rank VI)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
53
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
1.8s (Lasts
17 seconds)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
Heals 64 every 1 second.
Team
Effect:
Healing Lotus (Rank 6)
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Places a
moderate healing effect on the Stygian priest
and their companions, using the essence of the golden lotus plant.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Life of Set
(Rank VI)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
159
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
0.5s (Lasts
20 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Heals 192 and then 96 every 1 second
Group
Effect:
Life of Set (Rank 6) 120 degree arc, 6m
radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
This
invocation to Set places a strong healing
effect on allies standing in a cone area in front of the priest, and a
moderate effect on the priest themselves.
style="color: yellow; background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Lightning Strike
(Rank VII)
alt="">
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
445
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
3s
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
Effect:
723-1085 points of electrical damage
style="background-color: rgb(102, 102, 102); text-align: left; vertical-align: middle;">
The
priest can call down bolts of lightning even
from clear skies, dealing instant electrical damage to enemies in the
area.
Requirement: Storm Field cannot be
active.
style="color: yellow; background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Quicksand
(Rank VI)
alt="">
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
80
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
281
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
1.5s (Lasts
10 seconds)
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Effect:
Root
Area
of Effect:
Quicksand (Rank 6) 6m radius
style="background-color: rgb(130, 130, 130); text-align: left; vertical-align: middle;">
Enemies in
the area of effect become unable to
move, although this does not hinder their combat abilities.