The Economist: Getting Serious [About Virtual Currency]

by on Dec 11, 2007

<strong>Getting serious about games makes children sad.</strong> The Economist is currently running an article about virtual assets and real money transactions. It's a good introduction to the topics at hand, and even those already in the know will be

Getting serious about games makes children sad.

The Economist is currently running an article about virtual assets and real money transactions. It's a good introduction to the topics at hand, and even those already in the know will be able to take away some new insight.

It is a typical example of the colonisation of a new frontier. A few intrepid explorers stake out some new, unexplored territory. Before long the first settlers move in and start to look for ways to make a quick buck. Their success attracts more settlers, and an unruly bonanza ensues; finally the policemen, lawyers and tax collectors show up. But the territory in question is not a new continent: it is the realm of cyberspace, where two developments suggest that virtual worlds are coming of age. The first is the emergence of commercial uses for virtual environments; the second is the advent of litigation and regulation.

Continue reading this feature at The Economist.


Last Updated: Mar 13, 2016