Update Notes 11/12/2008 Ymir's Pass Now Live

by on Nov 12, 2008

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Age of Conan Hyborian Adventures received another update today and players need to be aware that they will now be required to download the latest version DirectX before they can log in. During the Test server trial some people encountered a problem while trying to download the latest version. Should this happen to you give this redlist a try. The latest update also opened the gates to the first free content area Ymir's Pass.

NEW PLAYFIELDS

The gates to the brandnew playfield 'Ymir's Pass' are now open. Adventurers from levels 55 to 63 will find new quests and challenges in this playfield, which can be accessed from Eiglophian Mountains, Field of the Dead and Atzel's Approach. The ancient Amphitheatre of Karutonia has been discovered. The entrance to this new dungeon is located in the Ymir's Pass playfield.

GENERAL

Getting knocked back while talking to an NPC should no longer make one's character unable to move or attack. Female faces should no longer have squinty eye issues.

CLASSES

Priest General

Vitalizing Jolt and other friendly area spells will now properly hit the caster, in Massive PvP zones.

Ranger

Armor Ripper III will no longer debuff yourself.

COMBAT

Fixed an issue where the instant cast spells would not complete instantly and start the next queued spell right away.

GUI

PvP invulnerabilities now appear categorized, like other invulnerabilities. A new global chat channel is now available.

NPCS/MOBS

Patrolling guards will always resume their patrol if they get distracted while patrolling. Enabled the options for Murderers to travel to Ymir's Pass and Lacheish. Added an option to the Outlaw Smuggler in Lacheish, for the player to travel to Conarch Village from Lacheish Plains. Chill crawler Mindrazer and Shadowbearers now properly attack players. Kyllikki: Kyllikki and her adds should now only attack players inside her room. Kyllikki: White Hand Guard, Gurnakhi Honorguard, White Hand Priest, and White Hand Spellguard should now properly reset when they have no hated targets. Kyllikki: Killing Champion of the Honorguard should now stop the raid trash in front of him from spawning. Kyllikki: Added a forcefield after the "Champion of the Honorguard" encounter. Yakhmar: Yakhmar now spawns adds at a fixed interval. Yakhmar: Yakhmar now despawns his adds when he is killed. Yakhmar: Yakhmar now properly evades when he's pulled out of his territory Yakhmar: Redesigned Yakhmar’s Lullaby ability to increase the usability of Herald of Xotli and Demonologists in the encounter. Yakhmar: Rebalanced Yakhmar’s Wyrmlings to accommodate the changes done to Lullaby. Fixed guards in PvP areas to now agro correctly when players use certain spells.

PVP

Khopshef Province Redemption quests should have more correct dialog. Outlaw Smuggler NPCs will now show the cost of teleporting you in their dialog.

QUESTS

Khopshef: Ruthlessness - The male humans killed for this Redemption quest will no longer drop female heads. Khopshef Province: Commander Ramartarsi - Players should now be able to interact with Commander Ramartarsi in the "Serpent's Head Inn" in Khemi.

TRADESKILLS

Recipes for city items that should require guild buildings, now properly do. Some of the new crafted shields were requiring the wrong tradeskill to use - this has been fixed. This change does not negatively effect players who have already learned the recipe -- they now may make the item using the proper feat.

WORLD DESIGN

Fixed a rendering bug that caused the sky to "lag behind" camera movement. All ledges in Kylikki's crypt have been blocked off.
You can read the official notes here. Need help on DirectX? Check this thread. Discuss the latest changes on our forums.

Last Updated: Mar 29, 2016