by Chris Ware on Nov 24, 2010
MMOG developers rarely rock the boat of game design, preferring to make
changes in baby steps rather than leaping forward with reckless
abandon. Leave to free-to-play powerhouse Nexon to break the mold with
their innovative sequel to Mabinogi;
Vindictus. Can a game with such radically different gameplay
capture the interest of gamers and hold on to it? Join Jason Medawky
Bolton this week as he takes a closer look in our
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href="http://www.tentonhammer.com/reviews/vindictus"
target="_blank">full review.
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