by Danny Gourley on Aug 19, 2008
Three's a Crowd Anyway
Coming off of his
debate with Cody "Micajah" Bye about the success of Warhammer
Online,
Premium Content Manager Danny "Ralsu" Gourley has more to say about WAR.
This time, he's out to convince readers that cutting to two factions at
launch was the right move for EA Mythic:
Read WarhammerBalancing for PvP sounds simple in whiny forum posts, but
it's
actually quite difficult. Even if they only focus on PvP, developers
have to ensure that each faction's archetypes stack up fairly with
their counterparts from each other faction.