What Happened To... (Part 2)

by on Oct 04, 2010

What is it about this futuristic genre that causes projects to drag an anchor labeled “DOUBT” behind them wherever they go?

What is it about this futuristic genre that causes projects to drag an anchor labeled “DOUBT” behind them wherever they go? Are we really so wrapped up in Tolkein-esque imagery that we can’t bear to part with it? Or are we just too cynical about our own futures to buy into fantastic scenarios of robot uprisings, alternate realities and laser-spewing fighter jets?

This installment of "What Happened To..." will cover some of the details of The Matrix Online, Imperator and Jumpgate: Evolution.


Last Updated: Mar 29, 2016