WildStar’s Jon Wiesman Discusses UI Add-On Tools

by on Jul 04, 2013

<p>Carbine’s UI guru reveals more about the tools that will give players control to create <em>WildStar</em> UIs and add-ons easily.</p>

Carbine Lead Engineer Jon "Bitwise" Wiesman has penned a new blog this week to reveal more about the tools that will be available to WildStar community developers to make designing UIs and add-ons easy. If you’re one of the many creative members of the gaming community that enjoys making new UIs or add-ons for various games, you’ll be getting a robust set of tools at launch with Houston, a fully-featured development tool that will allow players to create UI and add-ons with the Apollo UI engine. Community developers will also have access to Carbine-authored source code.

You can read Wiesman’s full post for all the details and even get a peek at some early community work using the tools by the community member and beta tester known as PacketDancer.

Source: Bitwise and PacketDancer Talk WildStar Add-Ons


Last Updated: Mar 29, 2016