by Tiffany Bechdel on Dec 19, 2013
alt="Nagrand Warlords of Draenor" />
The legendary World of Warcraft
      expansion. Released once every two or three years, these moments in
      the game's history are pinnacles of awesome. Sure, there are small
      patches in between, but they just can't compare to the full
      expansion. New content is released, old players return, and the game
      seems fresh and new all over again.
Recently, Lead Designer Greg Street,
      revealed in an interview to DigitialSpy that Blizzard is hoping to
      churn out an expansion a year, perhaps even starting by 2014. That's
      right folks, a brand spanking new expansion to look forward to once a
      year. Sounds great right? It sure does, at least in theory, but is it
      a really a bad idea in disguise? 
In the interview, Street reveals that
      one of the biggest draws that bring players back to the game is a new
      expansion. This is, of course, not a big shocker. Everyone loves new
      content and even players who have long given up on playing can still
      get the itch when they see a shiny new expansion. His reasoning is,
      that in order to bring back old players and attract new players,
      World of Warcraft expansions should be released at a quicker pace.
alt="BlizzCon Crowd" />
While this logic may seem sound, there
      is at least one giant hole in the theory. You see, new expansions can
      certainly attract new and old players to the game. However, it won't
      keep them there. When Warlords of Draenor, the newest WoW expansion
      is released, it more than likely will draw huge amounts of players
      back to the game. However, as the newness wears off, many of those
      that were quick to hop on the new expansion band wagon will quickly
      hop off again. Even if expansions come once every year, players will,
      inevitably, still jump ship in between one expansion and the next.
Instead of pumping out expansions left
      and right to attract players, perhaps Blizzard should instead focus
      on quality instead of quantity. Sure, everyone loves a new expansion,
      but if they are pushing out one expansion after another, what kind of
      content can we really expect? Will it be like the last half of Diablo
      III, which clearly felt rushed when compared to the intricacies and
      epic feel of the first act? I believe so. 
I would much rather see developers take
      the time they need to create something spectacular and get 1
      expansion every few years, than push out mediocre expansions at a
      faster rate. I think most players will agree they want something that
      is well done rather than done quickly. 
Besides the chance of lesser quality
      content, we also will be seeing less free content. Usually,
      expansions come out every two to three years and we see a ton of
      patches both big and small in between. These patches contain
      dungeons, quests, gear, and more all for free. With expansions
      rolling out faster than ever, these patches will become fewer and
      fewer. 
    
alt="Patch Notes" />
Instead, it is likely we will have to
      wait for (and purchase) the new expansion to get any major content
      changes. Small things may still be rolled out in patches, but with
      expansions so close together, major free content patches could
      quickly become a thing of the past. 
Even with fewer patches, the amount of
      content that will suddenly become available will be overwhelming.
      Forget trying to complete anything, there simply won't be time. I
      know many of us who enjoy completing content felt rushed in
      Mists of Pandaria, which has been out for almost two years. Can you
      imagine the feeling of trying to finish anything with a huge new
      expansion looming continuously on the horizon? 
Not to mention the constant feeling of
      what is the point of trying to get it done? If one expansion negates
      another, why finish anything if all your hard work will just be
      undone in a year or less? One could argue that this is true now. That
      when one expansion is ushered in, we lose all that we have worked
      for. However, at least we have time to enjoy it. Time to sit at the
      top and gaze lovingly at all we have achieved. In a world where
      expansions are pushed out at assembly line speed, we won't even have
      that comfort to sustain us. 
In this author's opinion, an expansion
      a year is a wolf in sheep's skin. It looks cute and cuddly and we
      really want to pet it, but it will end up biting us in the ass in the
      end. I feel that the bad outweighs the good in this scenario and I
      hope that we won't be seeing yearly expansions any time in the near
      future for World of Warcraft.
How do you feel about yearly
      expansions? Do you think they will be on par with expansions that
      took longer to create? What affect do you think yearly expansions
      will have on the game? Share your thoughts with us in the comments
      section below!