EQ2 Gets A Facelift

by on Nov 26, 2007

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Daily Column

15 new MMOG hand-crafted articles today! 208 so far in November!

My reintroduction to EverQuest 2 is moving along swimmingly. Colour me impressed by the changes that have been made over the years. No longer does this title have the steep learning curve that pushed new casual players away. Make no mistake, it is not as intuitive a game to play as some others, but it has come a tremendously long way. The effort that has been put into perfecting the title is staggering. It is not the same game that I played (was it really that long ago?) at launch.

I ran across a post by Steve Kramer made on November 13th where he really hit the nail on the head with regards to the new starting zone (Timorous Deep). Steve is one of the designers responsible for the Rise of Kunark expansion.

"This has been an interesting and challenging project from the get go. People have a lot of expectations of what "Kunark" is to them, being a very nostalgic place for them in their early EverQuest careers. I myself, spent a lot of time in Kunark, in fact I probably did more leveling in the Dreadlands around and in Karnor's than anywhere else.

I would say that, it's because of those expectations, that we worked so hard to make this as good as I think it turned out. The zones still seem astonishingly large to me, and I've had quite a bit of time to get used to them. Timorous Deep for example is extremely big for a new player experience, but feels right because of the way it's laid out and the way the progression pans out. To think there were at least 3 more islands planned out in my maps, that eventually got sunk, because it just was getting too big! Had we kept all of those islands in there, people probably wouldn't leave till level 30 or 40 by the time they got through the quest lines at the pace that we currently put people through."

My experience in the Timorous Deep zone and my overall experience so far in the "new" EQ2 has been most agreeable. If you have had a chance to experience the content in the other new zones please tell me (and the other Loading... readers) what you think!

Comments, questions or naughty pictures? Hit the forum or hit my mailbox. --Boomjack

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Hot Content - Or, what I took a fancy to.

Age of Conan: Class Interview #3 - The Conqueror Warmonger: Developer Profile #4 - NetDevil's Chris Sherland

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- John "Boomjack" Hoskin and the Ten Ton Hammer Team


Last Updated: Mar 13, 2016