by Jeff Woleslagle on Oct 26, 2009
Ten to twelve years ago, players got nothing more than the ability to play an MMO and an occasional minor patch for the price of the monthly subscription. The rise of subscription-free gaming led to "content updates," free expansions, and other attempt to periodically add value to subscription games, but is there a simpler, simpler approach? Our thoughts in today's Loading... The Sinking Sub.