6.22.07 - Cleric Affinities

by on Jun 21, 2007

Guide to Cleric Affinities



By Gossamer

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Editor's note: The addition of
Affinities gives Clerics a way to differentiate themselves from one
another. The player choses a path, which is akin to the worship of a
particular god, and does a brief quest. The result is a specialization
that helps the Cleric perform better in certain situations. Until we
get some submissions with pretty pictures, you can read text-only
accounts of the quests to obtain an affinity
style="font-style: italic;"
href="http://forums.tentonhammer.com/forumdisplay.php?f=111">in our
Cleric forum. Most of the quests
are fairly easy fetch quests.



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Cleric Affinities

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=678#I">Death href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=678#II">Peace href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=678#III">Preservation href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=678#IV">Purification href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=678#V">War



Affinity to Death (Harbinger)

Stance: Deathbringer Mien

+30% spiritual damage +10% spell critical chance -20% energy cost -90% healing power

Abilities

Death Kiss: Deals 1710-1802 damage Gloom: Reduces target's accuracy by 20% for 60 seconds Gravemaster's Aegis: Shield that heals up to 375 damage per
attack received, duration 3000 HP Necrosis I: Deals 1347-1735 damage over 48 seconds Soul Schism I: Causes target to be 35% more susceptible to
critical hits Spectral Anchor I: Slows movement by 60% and deals 809-854
damage over 30 seconds Terror I: Adds Fear to target for 12 seconds Wraith Touch I-III: Adds chance to drain life in an amount that
scales with version of the spell


Affinity to Peace (Peacemaker)

Stance: None known



Abilities

Absolution: Calms all opponents within 10m of you, reducing hate Blessing of Tranquility I: Causes your ally's attacks to
generate 30% less hatred Durance: Roots yours target for 60 seconds Edict of Peace I-IV: Pacifies your target and reduces the damage
you receive by 150 Ethereality: Invisibility for 10 minutes Penitence: Eliminates target's hatred of others and reduces
aggro range Power of Peace I-V: Reduces your opponent's hatred of you by
375-399 on every hit Truce: All enemies will forget your previous actions


Affinity to Preservation (Guardian)



Stance: Aspect of the Guardian

+15% block chance +15% spell damage absorption Immune to stun

Abilities

Balance: Splits the group's total HP evenly between the group
members Boon of the Shieldmaiden: Grants a +5% block bonus and heals for
375 on each attack taken for the next 12 seconds Divine Aura: Summons a divine barrier granting complete
invulnerability but preventing you from activating other abilities Holy Command: Stuns target for 6 seconds, can only stun each
target once every 60 seconds Nimbus of Warding: Shields your ally from 2 incoming spells or
for up to 5 minutes Protection I: Heals defensive target and diverts the next 3 to 5
attacks aimed at the defensive target to the Cleric
Shield of the Divine: Places a shield on your ally that absorbs
50% of all incoming damage for 20 seconds, can only affect the target
once
every 5 minutes


Affinity to Purification (Lightbringer)

Stance: None known



Abilities

Blood of Purity: Grants the Cleric immunity to poisons Gift of Wholeness: Removes all poisons from the target Holy Word: Deals 4294-4624 damage (undead only)
Pure Aura: Damages all undead targets who attack you for 56-65
damage Fires of Vol Anari: Reduces target's mitigation by 15%, lowers
resistance to criticals by 10%, and deals1431-1508 damage (undead only) Rebuke of Vol Anari: 400% weapon damage plus 197-224 (finisher)
(undead only) Maul of Vol Anari: 400% weapon damage plus 249-266 (finisher)
(undead only) Fury of Vol Anari: 400% weapon damage plus 440-467 (finisher)
(undead only)


Affinity to War (Warcaller)

Stance: Aspect of the Destroyer

+30% melee damage +10% melee accuracy +15% block chance -75% healing power




Abilities

Avatar of Ghalnn: +20% melee damage, +10% critical chance,
immune to knockback and stun Blood Hammer I-V: 400% weapon damage + damage based on version
of the spell (finisher) Hammer of Carnage I-IV: 400% weapon damage + scaling damage
based on version of the spell (finisher triggered by Blood Hammer) Speed of Ghalnn: All melee attacks are performed twice, duration
10 minutes
Truncheon of Ghalnn I-III: 400% weapon damage + scaling damage
based on
version of the spell (finisher triggered by Hammer of Carnage)


href="http://forums.tentonhammer.com/showthread.php?t=17101">Discuss
the Cleric in our forums!





Last Updated: Mar 13, 2016