Alliance Northrend Leveling Guide - Level 70 - Part 2

by on Dec 12, 2008

<p align="center"><img src="http://www.tentonhammer.com/image/view/50785/preview" alt="Runeforge" width="550" height="121" /></p>

Important Note: Much of this page of the guide has you dealing with the fanatical D.E.H.T.A. Encampment. They are the Druids for the Ethical and Humane Treatment of Animals. As such they will be incredibly upset with you if you kill any animals in the area. While dealing with them, make sure you do not kill any animal, even if they attack you first. If you do you will get a debuff, and if you enter the D.E.H.T.A. Encampment while it is still active on you, the druids there will attack on sight.


Travel north on the road out of town until you come the the D.E.H.T.A. Encampment at 57,44. There you can talk to Arch Druid Lathorius to get and automatically complete A Mission Statement. Once you have done this then many additional quests become available from the other NPC's at the camp.Get the following quests: Ears of our Enemies, Help those that can not Help Themselves, Happy as a Clam, Unfit for Death, and Ned, Lord of Rhinos.


Move just north or west of the camp and you will find mammoth calves trapped in steel hunters traps on the ground. Use the mallet that you were given on the traps to set them free. Free enough to complete Help those that can not Help Themselves.


Just west of the D.E.H.T.A. Encampment at 53,42 you will find a lake full of Loot Crazed Divers. Find and kill them to complete Happy as a Clam and Ears of our Enemies.


Move further west across the lake to 48,40 to find Nedar, Lord of Rhinos. While he is elite and it is a group quest he is easily soloable for many classes, especially if you are well geared.. If you have issues with him though, you can return later with a group.


Next move just south of the D.E.H.T.A. Encampment , around 56,47 and place furs in the traps there. Catch enough trappers to finish Unfit for Death.


Return to the D.E.H.T.A. Encampment and turn in all five complete quests. You will then be able to get the follow up quests The Culler Cometh, Khu'nok Will Know, and The Abandoned Reach.


Travel north to find Khu'nok at 59,31 to turn in Khu'nok Will Know and get Kaw the Mammoth Destroyer. This allows you to find a nearby mammoth bull and mount it. Once mounted you get a few special abilities including a charge, trample, and fear. Move north west to find Kaw at 54,24. Slay him and loot the Hauberk that he drops.


Follow the path back south towards the D.E.H.T.A. Encampment, however stop at the Beryl Mine at 54,36. Here work on the quest chains that are available. The initial quests are Reclaiming the Quarry and The Honored Ancestors.


Enter the open pit mine area right beside the quest givers and make your way to the three elder stones. You can find them as follows: Elder Sagani - 53,34, Elder Taknet - 52,31, and Elder Kesok - 51, 32. While in the mine you should also slay enough Beryl Treasure hunters to finish Reclaiming the Quarry.


Return to the quest providers to turn in your quests and get the follow ups The Lost Spirits and Hampering Their Escape. Return to the mine and slay enough Beryl Hounds to collect 6 Cores of Malice, and enough Beryl Reclaimers to get 3 explosives.Use the Cores of Malice to while targeting 3 shaman and craftsmen to free them. Use the explosives while underneath the three floating platforms in the area. The locations are: Northern - 52,32, Western - 51,34, and Eastern - 52,35. When complete return to the quest providers again.


Turn in your quests and get the next round of quests, Picking up the Pieces, and A Visit to the Curator.


Travel along the south rim of the mine towards 50,33 where you will find Curator Insivius. Slay him and then start heading back to the quest givers. Keep your eyes open on the ground for Ritual Objects while traveling there and back and you are likely to find enough for your quest. If not, just explore around the mine a little bit and you will find enough.


Turn in your quests and get the quest Leading the Ancestors Home. This is a simple to complete quest, you simply need to visit the three elder stones that you visited earlier again. Once you do you can turn the quest in and you will be done at the Beryl Mine and ready to return to the D.E.H.T.A. Encampment.


At the D.E.H.T.A. Encampment turn in Kaw the Mammoth Destroyer and then travel south to find and kill Karen "I Don't Caribou" the Culler at 56,56. Be careful when you approach the area as she will have guards with her, so you should make sure you are fully healed, buffed and prepared.


You can find Hierophant Liandra on the ramp down to the beach at 57,55. Turn in The Abandoned Reach to him and get Not on our Watch. From here you just need to move along the beach to collect the Shipments of Animal Parts found there. The humans wandering the beach can also drop them if slain, so it is not a bad idea to kill some for additional experience and items.


Turn in the quest to Hierophant Liandra and get the follow up The Nefarious Clam Master.


Make your way all the way down the beach to the water and dive in. Just offshore you will find a sunken ship. You can complete both The Nefarious Clam Master and In Wine, Truth here. Clam Master K can be found walking around the ship with a diving helmet on, and in the ships wrecked hull you can find a crate containing Kul Tiras Wine for your quest.


Travel back to the inn located in Valiance Keep and turn in In Wine, Truth to Oldman Colbun found at 58,68. He will give you the next part called A Deserter.


Make your way into the keeps prison and talk to Private Brau found at 56,71, this leads to Cowards and Fools. Once you have that it is time to return to the D.E.H.T.A. Encampment. At the encampment turn in your quests and get The Assassination of Harold Lane.


Harold Lance can be found at 50,39 north of the lake, near where you found Nedar earlier. He is a level 72 elite and can be soloed by most classes, especially if you are well geared. If not you can either find a group or leave him for later.


Once you have defeated him you can turn the quest back in at the D.E.H.T.A. Encampment. This will grant you the achievement D.E.H.T.A.'s little P.I.T.A.


We are now done with all the quests at the D.E.H.T.A. Encampment and ready to travel north west to Amber Ledge.


Last Updated: Mar 13, 2016