by Cyrak on Dec 22, 2010
The new built-in questing tool is a work of art, but sometimes youre lost or just cant seem to find the quest that you need to pick up to progress. Use the color coded zone map and reference it with the colors of the rest of the quests youre doing to find out if youre in the right area and, if not, then it will point you in the direction of where you should be!
Use the color codings on this map and the quest lists to figure out where you need to be.
Deepholm is the third major questing zone added in Cataclysm. Unless youre being summoned by some friends then you are going to need to get to this zone via the Warchiefs Command: Deepholm quest. This quest requires level 82, but that shouldnt be a problem since youll be coming from Vashjir or Mount Hyjal, either of which is more than sufficient to get you from level 80 to 82.
If you do happen to have friends willing to summon you to Deepholm then you can actually access the zone at level 81. This isnt really advisable since most quests there are at least level 82, but its handy if you are trying to get an alt in there to gather herbs or mine.
Upon reaching Deepholm the first thing youll notice other than how awesome the zone looks is the massive Temple of Earth that dominates the center of the zone. This is going to be a big source of quests as well as the starting point in your journey through the elemental plane.
Your goal in Deepholm is to repair the World Pillar by retrieving the three fragments so that it can be made whole again. The quest lines here are divided into three lines, each of which will yield a fragment of the pillar.
The first place youll be sent will be the Alliance Airship. You can find it east of the Temple of Earth flying in the air. It patrols north to south and has a bunch of quests that youll want to do.
Its important to do all of the quests here because the final quest in this line eventually leads to the Therazane quest chains which yield Therazane reputation. This reputation gets you the only shoulder enchants in the game worth using if youre not specced into inscription.
Quest Alert: Mornorokk the Hateful is one of the more annoying quests in the game. The airship is often camped, and its hard to get a tag on Mornorokk. If you dont get the tag remember all you have to do is click him once he stops attacking to initiate the second part of the quest, it doesnt even matter if someone else hit him first!
Next youll be sent to Deathwings fall and the Silvermarsh on a few easy and routine quests. Dont get comfortable because you wont be here for long.
Take note of the quest Quicksilver Submersion. This quest can be a bit tricky if youre not sure what you are doing. When youre around the south of the Silvermarsh killing oozes you will notice a bunch of Trogg Crates on the ground. Picking one up will put a box on your head. When youre trying to finish the Quicksilver Submersion quest grab a box and jump in the water then swim near the tent where the ogres are hanging out. This will initiate the cinematic that will complete this quest!
Stonecaller Mylra is waiting at the twilight overlook to send you on the last chain of quests for this section of Deepholm. Youll be exploring the Twilight Overlook and rummaging around the wreckage of the downed Horde Airship.
Elite Alert: the Stonescale Matriarch is a hard hitting level 82 elite. To kill her youll want to rotate in a circle around her while dealing damage and not standing in one place for long. This will help you avoid nearly all of her damage.
The final set of quests will send you to Abyssions Lair located at (70, 77). Youll use the earthen ring banner to summon him but dont fight him head on. Some earthen ring NPCs will show up to help and you will also want to fight him in the same manner that you fought the Stonescale Matriarch. When he casts Shadow Nova run! This thing does serious damage for the level youll be at and can take half your life without a problem if you are hit.
Good news though, once hes dead youve got the First World Pillar Fragment.
Your next trip starts back at Earthcaller Yevaa at the Temple of Earth. Youll be sent on a quick kill quest for Rockslice Flayers nearby then down to Stone Hearth.
This Earthen Ring encampment is infested with Troggs that youll be expected to clear out. Once you are done there youll be sent south for two quick quests in the shattered field. After that youll move north into the war zone
In the Fractured front theres a massive battle being waged between earthen War Constructs and berserk Troggs. As you move amongst them be mindful of your surroundings. If a War Construct happens to die its not too difficult to get a big angry pack of Troggs on you that were being tanked by the Construct!
Finally youll be sent to guard a catapult on its way to the war front. This isnt a difficult task but youll need to pay attention to random aggro from Troggs. The cannon will arrive at the war front in Needlerock Slag and immediately be put to good use
In the chasm youll be assisted by a war machine that will be your companion pet. This little guy hits pretty hard but has no compunctions about running around aggroing things if you arent careful. Kill some big mushrooms and some big mutated ... creatures and youll be ready to grab the third fragment!
Elite Alert: Bouldergut is the only thing between you and the middle fragment. Youll find him fighting Flint Oremantle at (24, 31). Help Flint kill him but try not to pull aggro! After youre finished head back and turn in the rest of the quest line.
Your next journey is going to begin to the north just behind the temple of earth. This is the Therazane quest line which will eventually get you friendly with the earth elementals. Complete the quests here and youll be sent to the Pale Roost to talk with Kor the Immovable.
This area is home to one of the coolest quests in the zone. Start by talking with Kor and picking up the new lines. Youll have to run around this area for a few minor kill quests but this is not a big deal since theyre all easy.
Alert: Pebble! Pebble is a smell rock elemental that will accompany you for part of your journey. Hes very small and easy to miss and will sometimes run away if you decide to fly on your mount. He comes back when you land
usually. Get used to him because thats where youll be turning in several of your quests and getting their follow ups.
Elite Alert: For the quest Resonating Blows youll be required to summon and wound Aeosera, The Stone Dragon Brood Mother. Head to (32.6, 24.3) and use the Stonework Mallet on the big green crystal. This will summon a bunch of earth platforms. You can jump between platforms by right clicking and use them to climb up to where Aeosera is. Youll want to attack her and jump to a new platform each time she breathes fire on the one youre currently on. This is usually fairly quick, but its possible to actually run out of platforms if youre not careful so play smart!
And you thought she was ugly before. Once youre finished with the quests from Gorsik the Tumultuous youll be sent to Therazane herself. Here youll get to watch a mini cinematic and get an idea of whats going on down in the elemental plane of earth.
Yikes!
At this point youre almost certainly friendly with the Therazane faction so itd be a good time to hit up their quartermaster located nearby and pick up the tabard. This faction has some seriously nice rewards if your reputation is high enough.
Therazane will send you south to the Temple of Earth to rally the troops for a war against the Twilight Cult.
Once youve got the Earthen Ring ready to go then head up to the Twilight Precipice at (63.3, 25). Therazane will send you to assassinate several elites of the Twilight Cult as well as decimate the cultists already fighting with the earth elementals.
Elite Alert: Zoltrik Drakebane is a very annoying cultist. Hell fight normally till around 75% then he will run away to a waiting dragon. A stone dragon will show up to help you chase him. In the air youll have to use the vehicle ability you have to jump over to Zoltriks dragon and fight him. If you dont manage to kill him in the air then eventually youll be dismounted on a floating rock high in the air where you can finish him off.
Hand in your quests to receive the final World Pillar fragment!
Back at the Temple of Earth the Twilight Cult is running rampant. You need to get into the battle immediately and kill 12 cultists along with an earthrager. Following that youll be prompted to kill High Priestess Lorthuna. Shes killable quickly but if youre not confident then run behind a pillar when she uses her big charge up spell. It hurts.
Once Lorthuna is dead and you complete the ritual watch the cinematic as the World Pillar is repaired. After that youll be able to pick up The Twilight Plot from Examiner Rowe and Fly Over from Jesca Darksun. These will send you to the Twilight Terrace where there are five final quests for you to complete.
Congratulations, youre done with Deepholm! Examiner Rowe will promptly send you off to Uldum, the next big zone.