Cb: The Guardian of Man

by on Apr 21, 2007

<h1 style="color: rgb(154, 185, 124);"><span style="font-family: tahoma;">The Guardian of Men</span></h1> <table border="0" cellpadding="3" align="right"> <tr><td> <script language='JavaScript' type='text/javascript' src='http://ads.tentonhammer.

style="font-family: tahoma;">The Guardian of Men

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style="font-style: italic;">By Darkgolem



The guardian of man is a Ranger/Fighter build dedicated to preventing
the incursion of humanoids upon human and demi-human
civilization.  While certainly some humanoid groups are in fact
allies or at least neutral to civilization, many are enemies and foes
who, the guardian of man feels, have no place being among the living.



As such, the guardian of man has dedicated his or herself to the
destruction of these foes wherever they are found.  Gnolls, href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=36">Goblinoids
and Orcs all fall under the guardian's blade.   Against many
foes, the guardian is deadly, against these enemies, the guardian is an
avatar of destruction.



With outstanding skill in archery, and bonuses to fight favored enemies
to boot, the guardian is a terror in ranged combat.   Using
tumble and jump, the guardian should move to the sides and rear of a
combat, using flanking to gain a bonus to hit (especially with fighting
flanking mastery).  When threatened in melee combat, move away
quickly to resume ranged combat.





style="font-family: tahoma; font-weight: bold;">Starting
abilities:

size="-1">

border="1" cellpadding="2" cellspacing="2">
Human (28 pt) 
Human (with
Bonuses) Human (32 point) Str: 13  Str: 16  Str:15 Dex: 15 Dex: 20 Dex:15 Con:  14 Con: 14

Con: 14

Int: 10 Int: 10 Int: 10 Wis: 13 Wis: 14

Wis: 14

Cha: 10   
Cha: 10 Cha: 10





(Below information based upon 28
point build, level 14)



href="http://ddo.tentonhammer.com/modules.php?set_albumName=album44&id=Facing_1b&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Using ranged combat."
src="http://ddo.tentonhammer.com/files/gallery/albums/album44/Facing_1b.jpg"
style="border: 2px solid ; width: 250px; height: 271px;" align="right">Hit
Points
: 176



Armor Class: 15 + Items/spells



Saving Throws:

Fortitude: +16

Reflex: +10

Will: +6



Class/Race Features:

Favored Enemy at levels 1,9,14

Wild Empathy

Improved Wild Empathy 3/rest

Bonus Feat at Level 1

+4 Skill Points (Level 1), +1 per level after level 1

Bow Strength

Evasion



Notes on Favored Enemies: Favored Enemy at level 1 is Goblinoid, Level
9 is Gnoll, and Level 14 is Orc



Skills:

Heal +15, Hide +17, Balance +13 1/2, Spot +14, Swim +20, Move Silently
+17, Jump +15, Tumble +9



Feats:

Weapon Focus: Ranged, Rapid Shot, Two Weapon Fighting, Dodge, Mobility,
Point Blank Shot, Weapon Specializaton: Ranged, Shot on the Run,
Improved Critical : Ranged, Manyshot, Improved Two Weapon Fighting,
Weapon Finesse



href="http://ddo.tentonhammer.com/modules.php?set_albumName=album44&id=Pulling_Ranged_1b&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Pulling Giants"
src="http://ddo.tentonhammer.com/files/gallery/albums/album44/Pulling_Ranged_1b.jpg"
style="border: 2px solid ; width: 250px; height: 196px;" align="right">Enhancements
:

Ranger Favored Damage 3

Ranger Favored Defense 2

Ranger Favored Resistance 2

Ranger Favored Attack 2

Ranger Dexterity 3

Ranger Devotion 1

Human Adaptability Strength 1

Human Adaptability Dexterity 1

Ranger Sprint Boost 2

Fighter's Mobility 1

Fighter's Flanking Mastery 1

Fighter's Haste Boost 2

Fighter Strength 1

Fighter's Critical Accuracy 1



Spells:

(DC 12 + spell level)

Spell Points: ( 80 base  + 38 Ability bonuses)

Level 1: Resist Energy, Long strider

Level 2: href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=324">Barkskin,
Bear's Endurance



style="font-family: tahoma;"> style="font-weight: bold;">Detailed progression by level:



Level 1

Class: Ranger

Feats: (Free) Bow Strength, Weapon Focus: Ranged

Skills: Heal +4, Hide +4, Balance +2, Spot +4, Swim +4, Move Silently
+4, Tumble +4

Enhancements: Ranger Favored Damage 1, Ranger Devotion 1



Level 2

Class: Ranger

Feats: (Free) Rapid Shot, (Free) Two Weapon Fighting

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Tumble +1

Enhancements: Ranger Dexterity 1



Level 3

Class: href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=450">Fighter

Feats: Dodge, Mobility

Skills: Balance +1/2, Swim +1, Jump +1

Enhancements: Ranger Favored Defense 1, Ranger Favored Resistance 1



Level 4

Class: Fighter

Ability Score: Strength +1

Feats: Point Blank Shot

Skills: Balance +1/2, Swim +1, Jump +1

Enhancements: Fighter Haste Boost 1, Fighter Critical Accuracy 1,
Fighter Strength 1



Level 5

Class: Fighter

Skills: Balance +1/2, Swim +1, Jump +1

Enhancements: Fighter's Mobility 1, Fighter's Flanking Mastery 1



Level 6

Class: Fighter

Feats: Weapon Specializaton: Ranged, Shot on the Run

Skills: Balance +1/2, Swim +1, Jump +1

Enhancements: Fighter Haste Boost 2, Human Adaptability Dexterity 1



Level 7

Class: Ranger

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Sprint Boost 1



Level 8

Class: Ranger

Ability Score: Dexterity +1

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Sprint Boost 2



Level 9

Class: Ranger

Feats: Improved Critical : Ranged

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Favored Damage 2



Level 10

Class: Ranger

Feats: (Free) Manyshot, (Free) Improved Two Weapon Fighting

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Favored Defense 2, Ranger Dexterity 2, Ranger
Favored Attack 1



Level 11

Class: Ranger

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1



Level 12

Class: Ranger

Ability Score: Wisdom +1

Feats: Weapon Finesse

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Favored Resistance 2



Level 13

Class: Ranger

Feats: (Free) Evasion

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Favored Damage 3



Level 14

Class: Ranger

Skills: Heal +1, Hide +1, Balance +1/2, Spot +1, Swim +1, Move Silently
+1, Jump +1

Enhancements: Ranger Dexterity 3, Human Adaptability Strength 1


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Last Updated: Mar 13, 2016