CB: The Master Of The Bow

by on May 18, 2007

<h1 style="color: rgb(154, 185, 124);"><span style="font-family: tahoma;">The Master of The Bow<br> </span></h1> <table border="0" cellpadding="3" align="right"> <tr><td> <script language='JavaScript' type='text/javascript' src='http://ads.tento

style="font-family: tahoma;">The Master of The Bow

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By
Darkgolem



Rangers, contrary to what
one might think, are not the most able with bows.  A fighter with 2
levels of ranger can achieve a greater mastery of bowmanship,
especially an elf.  The master of the bow is exquisite expert of
bowmanship, able to do greater damage, achieve greater accuracy, with a
bow, than any ranger can achieve.



There are sacrifices for this mastery.  The master of the bow does
not get href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=324">ranger
spells, nor ranger skills (as much) nor (most importantly)
evasion.  However, in return they get greater hit points, much
greater damage delivery, and become death incarnate at range. 
Fear the master of the bow.



Further advancement of this archer should be in fighter and rogue
classes.  The rogue gives access to greater skills, enhancements
for sneak attack, evasion and reflex saving throws, and of course,
sneak attack damage.  Fighter gives more hit points, keeps base
attack bonus as high as possible, and allows concentration on feats and
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=450">enhancements
that improved the master's defense against spells and melee combat.



style="font-family: tahoma; font-weight: bold;">Starting
abilities:

cellpadding="2" cellspacing="2">
style="font-family: tahoma;">Elf (28 pt) style="font-family: tahoma;">Elf (with
Bonuses) style="font-family: tahoma;">Elf (32 point) style="font-family: tahoma;">Str 14 

style="font-family: tahoma;">Str
17 style="font-family: tahoma;">Str 12 style="font-family: tahoma;">Dex 18

style="font-family: tahoma;"> Dex 24

style="font-family: tahoma;">Dex 20

style="font-family: tahoma;">Con 12 style="font-family: tahoma;">Con
12 style="font-family: tahoma;"> Con
12

style="font-family: tahoma;">Int 10 style="font-family: tahoma;">Int
10 style="font-family: tahoma;">Int 10

style="font-family: tahoma;">Wis 10 style="font-family: tahoma;">Wis
10 

style="font-family: tahoma;">Wis 10

style="font-family: tahoma;">Cha 10 style="font-family: tahoma;">Cha 10

style="font-family: tahoma;">Cha 10

style="font-family: tahoma;"> style="font-family: tahoma;"> style="font-family: tahoma;"> style="font-family: tahoma;">       
   

(Below information based upon 28
point build, level 14)



Hit Points: 170



Armor Class: 17 + Items/spells



Saving Throws:

Fortitude: +11

Reflex: +7

Will: +4



style="font-family: tahoma;"> style="text-decoration: underline;"> href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album81&id=Master_of_the_Bow_1&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Master of the Bow A"
src="http://ddo.tentonhammer.com/files/gallery/albums/album81/Master_of_the_Bow_1.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">
size="-1"> style="font-weight: bold;">Class/Race Features:

Favored Enemy: Drow

Wild Empathy

Two Weapon Fighting

Bow Strength

Rapid Shot

Immune to Sleep spells and effects

+2 Save vs enchantments

+2 Listen, Search and Spot



Skills:

Spot +8

Move Silently +14

Swim +21

Jump +21

Hide +14

Heal +5



Feats:

Dodge, Mobility, Point Blank Shot, Precise Shot, Shot on the Run,
Weapon Focus: Ranged, Weapon Specialization: Ranged, Improved Critical:
Ranged, Greater Weapon Focus: Ranged, href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=45">Improved
Precise Shot, Power Critical: Ranged, Greater Weapon Specialization
: Ranged



style="text-decoration: underline;">Enhancements:

Elven Enchantment Resistance 1

Elven Keen Eyes 1

Elven Ranged Damage 2

Ranger Dexterity 1

Fighter Attack Boost 4

Fighter Critical Accuracy 3

Elven Dexterity 2

Elven Ranged Attack 2

Fighter Strength 3

Fighter Extra Action Boost 1


style="font-family: tahoma;">


style="font-family: tahoma;" size="-1">Detailed
progression by level
:



Level 1

Class: Ranger

Feats: Dodge

Skills: Spot +4, Move Silently +4, Swim +4, Jump +4, Hide +4, Heal +4

Enhancements: Elven Enchantment Resistance 1, Elven Keen Eyes 1, Elf
Ranged Damage 1



Level 2

Class: Ranger

Skills: Spot +1, Move Silently +1, Swim +1, Jump +1, Hide +1, Heal +1

Enhancements: Ranger Dexterity 1



Level 3

Class: Fighter

Feats: Mobility, Point Blank Shot

Skills: Jump +1, Swim +1

Enhancements: Fighter Attack Boost 1, Fighter Critical Accuracy 1,
Elven Dexterity 1



Level 4

Class: Fighter

Ability Score: Dexterity +1

Feats: Precise Shot

Skills: Jump +1, Swim +1

Enhancements: Elf Ranged Attack 1, Fighter Strength 1



Level 5

Class: Fighter

Skills: Jump +1, Swim +1



Level 6

Class: Fighter

Feats: Shot on Run, Weapon Focus: Ranger

Skills: Jump +1, Swim +1

Enhancements: Fighter Attack Boost 2



Level 7

Class: Fighter

Skills: Jump +1, Swim +1



href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album81&id=Master_of_the_Bow_2&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Master of the Bow B"
src="http://ddo.tentonhammer.com/files/gallery/albums/album81/Master_of_the_Bow_2.sized.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Level
8


Class: Fighter

Ability Score: Dexterity +1

Feats: Weapon Specialization: Ranged

Skills: Jump +1, Swim +1

Enhancements: Fighter Strength 2, Elf Ranged Damage 2, Elven Dexterity 2



Level 9

Class: Fighter

Feats: Improved Critical - Ranged

Skills: Jump +1, Swim +1

Enhancements: Fighter Attack Boost 3, Fighter Critical Accuracy 2,
Fighter Critical Accuracy 3



Level 10

Class: Fighter

Feats: Greater Weapon Focus: Ranged

Skills: Jump +1, Swim +1

Enhancements: Elf Ranged Attack 2



Level 11

Class: Fighter

Skills: Jump +1, Swim +1



Level 12

Class: Fighter

Feats: Improved Precise Shot, Power Critical

Ability Score: Dexterity +1

Skills: Jump +1, Swim +1

Enhancements: Fighter Attack Boost 4, Fighter Strength 3



Level 13

Class: Fighter

Skills: Jump +1, Swim +1

Enhancements: Fighter Extra Action Boost 1



Level 14

Class: Fighter

Feats: Greater Weapon Specialization : Ranged

Skills: Jump +1, Swim +1


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Last Updated: Mar 13, 2016