by Chris Noll on Jan 23, 2008
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href="http://www.tentonhammer.com/node/21169">General
Combat
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href="http://www.tentonhammer.com/node/21183">PvP and
Siege Combat
href="http://www.tentonhammer.com/node/21184">Classes
href="http://www.tentonhammer.com/node/21185">Races
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href="http://www.tentonhammer.com/node/29213">Mounts
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href="http://www.tentonhammer.com/node/21186">Single-Player
Game
href="http://www.tentonhammer.com/node/21187">Magic
& Spellweaving
href="http://www.tentonhammer.com/node/21188">Questing
href="http://www.tentonhammer.com/node/21189">Guilds
href="http://www.tentonhammer.com/node/21190">Crafting
href="http://www.tentonhammer.com/node/21193">Systems
& Technology
href="http://www.tentonhammer.com/node/21195">Equipment
& Items
href="http://www.tentonhammer.com/node/21197">Player
Cities
href="http://www.tentonhammer.com/node/21201">The World
href="http://www.tentonhammer.com/node/21923">
style="font-weight: bold;">Clan of Conan
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Q:
How many
directions can you attack in?
A: There are five different directional attacks: upper left,
lower left,
upper right, lower right, and overhead thrust.
Links:
Q:
Do ranged attacks
work the same way as melee attacks?
A: Ranged attacks also use a new combat system. While it
may not be
identical to melee attacks, you still need to string the bow, aim and
fire
manually as opposed to hitting an “auto-fire”
button. You
are presented with the option of firing in third person view or switching to a longer range firing option from an over-the-shoulder view, and take aim with
your mouse.
Links:
href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=1330&sort=PRIORITY,RELTIME%20desc&table=CONTENT">
name="mounted">Q: Is there mounted
combat?
A: Yes. Mounted combat is available in the game, and offers
advantages in
some situations. From the back of your mount, you can gain speed, and
barrel
into your enemies at full force, causing very high damage. In some cases mounts can be used for sieging an enemy's buildings. It
isn’t easy to
master, but a skilled mounted combatant is very lethal.
Links:
style="font-weight: bold;">Q: What kind of mounts are
available?
A: Among the various mounts, there are horses, rhinos and
mammoths. All can be views in the Guide to Mounts link below.
Links:
Q:
How do dodges or
blocks work?
A: Dodging and blocking are passive skills your
character learns as they
level up. They are performed automatically during combat. In addition
to that
though, you can use the terrain and objects in the world as cover.
There is also "active blocking" which enables the player to target a
side they want to defend more.
Links:
Q:
Is there raiding in the game?
A: Yes. There are many end-level raids which take puzzle
solving as well as force to complete.
Links:
Q:
How do you direct,
or target, your attacks?
A: You still need to aim and target, but not like in other
games. You need
to face your opponent, make sure you are within striking distance, and
perform
your attack. This also means that a wide sweep while amidst many
opponents can
hit many enemies.
Links:
style="font-weight: bold;">Q: Can you queue your attacks?
A: Some attacks can be queued, but your basic weapon
attacks cannot be queued.
Links:
style="font-weight: bold;">Q: What happens when you die?
A: You have a choice to resurrect at the last
visited resurrection point, or by player resurrection.
Links:
Q:
What about queues
and macros?
A: There are no combat macros in the game. Some abilities
are able to be
queued however, so that you’ll perform your next ability
right after you
complete your current ability. This is completely optional, however.
Links: