by ricoxg on Apr 02, 2013
Trion Worlds is trying to break digital ground with their new game and
television series, Defiance. As a gamer, this is something I want to
support because the more borders we kick down in the industry more this
magnificently unique pastime of ours benefits. Trion Worlds is becoming
known for knocking on their share of borders, though sometimes more
successfully than others. Whether Defiance ends up being a success for
them remains to be seen. I like a lot of what Ive seen of the game so
far, but there are a few hurdles that could drive away new players.
Before you rage quit take a quick read through these newbie tips. You
may find that a little knowledge makes the game more enjoyable than you
expected.
If Defiance has any problem, its the insanely complicated UI. This
thing had to have been developed by cocaine-fueled Pols, because it
could only make sense to the same minds that managed to unravel the
mystery of the Enigma Machine. This UI is a beast, and appears to be
some hybrid of a console-interface. Whatever the genesis, crazy is what
it is now. Here are some important things youll need to know to get
around:
Not that youll be looking for it very
quickly, but the exit button can be a pain to find.
Now that you know how to navigate the UI, there are a few things you
need to know as you start your experience in Defiance. First, its not
obvious when you start your new character, but Origin doesnt make
any difference. It only determines what weapons you start with. Once
youre in the game, you can pick up and use any weapon you like, and
there are no restrictions on gaining EGO abilities.
Because Defiance is a system without classes, there are also no
restrictions on which weapons you can use. You can pick-up and wield
any you find as long as you have the inventory space for them. There
are reasons to pick a weapon and stick with it, however. Weapons are
associated with skills, and those skills can be leveled up to grant
stat bonuses. Keep an eye on your weapon skills, and when one reaches
max level, try using another for a while.
There is safety in numbers, and leveling tends to go faster as well.
You dont have to even be in a group. Just running missions and killing
stuff in the same general area as other players will net you more
experience and better loot. While many missions can be completed solo,
and there are tons of side missions that dont need to be completed at
all, its often worth your time to stop and join in if you see a group
of players working to complete a mission you had planned to skip.
In Defiance, hunting around other
players isnt just less dangerous, its more rewarding too.
The EGO is where you start really defining how you play the game. Its
accessed by hitting the K key on your keyboard. In the EGO menu, you
can spend points on new abilities, perks, or upgrade already unlocked
versions of either. Everything has multiple levels, with each level
increasing the functionality of the ability or bonuses of the perk.
You will start off the first time by selecting whatever you want your
first ability to be. Then, as you level up, you get points to purchase
more. You only have access to a single ability at a time and a limited
number of perks, so choose wisely. You can purchase another ability to
open up another section of the EGO grid, but you can also work your way
there through perks. Each perk or ability you unlock opens up future
access to any locked perks around it.
Heres a handy EGO Calculator to help you see what each of the perks
are and plan the route you want to take. To get you started, the four
available abilities are:
Salvage gets its own section because theres more to it. (Well go over
it briefly here, but refer to our soon-to-be-posted crafting guide for
a more detailed overview.)
Its a pretty basic process, but not all items can be salvaged early
on, so dont get frustrated. To salvage, you open the Loadout screen
and then select the Modifications tab at the top. Select the item you
want to salvage and then choose to Breakdown to Resources. This gives
you the Ark Resources you need to add modification slots to weapons.
Mod slots come in four flavors: Barrel, Magazine, Sight, and Stock.
Mods are also restricted by the type of weapon they can be used on. The
mistake I made during beta was not understanding that fact and keeping
loads of mods that Id never use rather than recycling them into Ark
Resources. Also, realize that not every weapon can have mods, so that
awesome green sniper rifle may not be as good as it first appears.
Read the tool-tip for each mod and make sure you want to hold on to it.
Selling or salvaging mods will save you some inventory space and since
you typically want to hold a few types of weapons in your inventory,
space starts getting precious pretty quickly.
There are some interesting mechanics in Defiance that separate it from
other games in the genre. Trion Worlds obviously sat down and put some
thought into how to keep players having fun, while still upholding the
feel of their story. Understanding some of those mechanics can make
your life a lot easier
or at least prolong it a little.
Good intel is the foundation of any
successful operation. Besides, it also makes life less frustrating.
Early in the game, youll get access to an ATV, which will make travel
much faster. Theres a lot of travel early in the game, so its a good
thing. Here are some tips for getting around in Defiance.
No fall damage and cool physics makes
for a pretty entertaining diversion from the normal MMO grind.
Just take a look at the game or the show. Im not here to advertise for
Trion Worlds or anything, but I am a fan of folks who will push the
envelope a little and try something new. The whole cross-media thing
theyre trying here is something that could really change the direction
of the industry going forward, and I think thats something we should
support. For me, the game has been fairly fun as well. Its a hybrid
sort of MMO, and Defiance really strives to be something different.
Unfortunately, that striving has made a rather complicated mess of the
game mechanics for whats should be a fairly straight-forward game. But
dont let that complexity get in the way. Stay tuned to Ten Ton Hammer
as we continue to dissect the game and help it make sense to you. Until
then, allow me to leave you with a powerful phrase of great wisdom as
some consolation to your soul in this time of need: Allons-y!