Destiny 2: Nightstalker Hunter Skills Guide

by on Oct 31, 2017

In this Nightstalker Hunter guide, we detail the sub-classes' super, grenades, and passive trees.

The Nightstalker is the new sub-class for the Hunter, and is a sub-class obtained by completing the quest, The Nightstalker's Trail. 

As you'll note below, the Nightstalker has an incredibly powerful Super that allows him to tether enemies to a single location. Unsurprisingly, this is incredibly powerful in a Raid environment as it allows Nightstalker's to control the flow of enemies that are attempting to attack. Alongside this, the Nightstalker gains a powerful set of Grenades and melee modifiers to make him a powerful addition to PvP.

Grenades

Spike Grenade: A grenade that attaches to any surface and emits a torrent of damaging void light. Voidwall Grenade: A Grenade that creates a horizontal wall of burning void light. Vortex Grenade: A grenade that creates a vortex which continually damages enemies inside the sphere.

Class Ability Modifiers (Dodge)

Gambler’s Dodge: Dodging near enemies generates Melee energy. Marksman Dodge: Automatically reload your equipped weapon while dodging.

Movement

Jump a second time after leaving the ground

Modifiers

Better Control: Upgrades Double Jump for better directional control. Triple Jump: Upgrades Double Jump with a third jump. High Jump: Upgrades Double Jump for even greater height.

Super

Shadow Shot: Tether a large group of foes to a Void Anchor, slowing and silencing them for your fireteam.

Modifiers

Blood Bound: Tethered enemies explode when killed. Damage to tethered enemies is shared to all. Black Hole: The Void Anchor has increased range, lasts significantly longer, and can tether more targets. Quiver: Fire Shadowshot up to three times. Void Anchors have reduced range.

Melee

Smoke: Throw smoke to slow and disorient those within its cloud.

Modifiers

Envenomed: Adds a toxin that damages enemies within the smoke. Vanish in Smoke: You and allies near Smoke explosions vanish from sight. Snare: Allows smoke to stick to surfaces, detonating when enemies are near.

Class Modifiers

Path Forgotten: Training focused on toughness and speed. Path Forbidden: Training focused on battle recovery and speed. Path Unknown: Training focused on battle recovery and toughness.

Ability Modifiers

Courage of the Pack: Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times. Light of the Pack: Killing tethered targets creates Orbs of Light for your allies. Lockdown: Grenade and Smoke effects last twice as long, allowing strong territory control.

Attribute Modifiers

Way of the Drifter: Training focused on all attributes. Way of the Fearless: Training focused on toughness at all costs. Way of the Nomad: Training focused on maximum battle recovery.

Ability Modifiers

Keen Scout: Sprint and Sneak faster, gain Enhanced Tracker, and ability to Mark targets you damage. Predator: The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey. Shadestep: Press Crouch, Crouch to evade.

Last Updated: Oct 31, 2017