by Byron Mudry on Dec 19, 2007
This Restoration talent guide goes over each of the talents in the Druid healing talent tree. The Restoration talent tree is for Druids that spend their time healing. The restoration talent tree is the most commonly used talent tree for high level Druids, as there is always a huge requirement for healing in the end game. The tree allows you to cast bigger, faster, more effective heals that will keep your group alive longer.
Return to the Druid Talent Guide. The Druid Talent guide contains the links to all three talent trees: Balance, Restoration and Feral. These Talent guides provide you with the resources to better understand Talents and the best ways to go about spending your Talent Points.
Tier 1 is available at level ten, when your first talents open up.
Improved Mark of the Wild - Max 5 points, provides up to a 35% increase to your Mark and Gift of the wild spells. 35% is nothing to sneeze at, but at max level it never seems to make a difference if you have it or not. While nice it is not required, other than for one of your raid druids to have it. RecommendedTier 2 talents are available as soon as you have 5 points in that talent tree.
Naturalist - Max 5 points, reduces the time to cast healing touch by up to 0.5 seconds and increases the damage you cause by physical attacks by up to 10%. A half second off your big heal is a huge boost in healing power and a must have for healers. The 10% physical damage increase is a must have increase for feral druids, so you need to come into the restoration tree to get this talent..Tier 3 talents are available as soon as you have 10 points in that talent tree.
Omen of Clarity - 1 point skill, each melee attack has a chance to cause you to enter a clearcasting state. The clearcasting state reduces mana, rage or energy of your next spell or ability by 100%. This ability gives you a chance to cast spells or attacks for free. Obviously best used for attack form since melee attacks trigger it Not used up by changing form and the attack used to trigger it does not effect what can be done with it. So when it procs you can immediately case your biggest heal or damage spell for free. RecommendedTier 4 talents are available as soon as you have 15 points in that talent tree.
Tranquil Spirit - Max 5 points, reduces the mana cost of your healing touch and tranquility spells by up to 10%. While not very exciting, a 10% reduction in mana cost translates to at least 10% more heals, therefore its a must have talent for healing builds. Strongly RecommendedTier 5 talents are available as soon as you have 20 points in that talent tree.
Nature's Swiftness - 1 point skill, this is an instant cast ability with a 3 minute cool down, that when activated, your next Nature spell becomes an instant cast spell. This allows you to recover from bad situations by turning a big heal into an instant cast. While not 100% required it does offer a nice safety net when things go bad. Also allows that extra bit of burst DPS for PvP Strongly RecommendedTier 6 talents are available as soon as you have 25 points in that talent tree.
Improved Regrowth - Max 5 points, Increases the critical effect chance of regrowth by up to 50%. A 50% bonus to crit to any spell is nothing to ignore. This becomes a must have if you choose to go with the Tree of Life form since it will be one of your main heals. However, relying on critical's when healing is never a good thing, so some players chose to ignore it. Counting on a 50% crit rate though isn't a bad thing and can help save mana in long fights. RecommendedTier 7 talents are available as soon as you have 30 points in that talent tree.
Living Spirit - Max 3 points, increases your spirit by up to 15% Spirit is not all that useful unless you are in long raid fights. Slightly better teamed with Intensity, however still not that great Skip it unless your a raid healerTier 8 talents are available as soon as you have 35 points in that talent tree.
Empowered Rejuvenation - Max 5 points, adds up to an additional 20% of your +healing effects to you heal over time spells. Since this is your only option at tier 8 and since it is required to get the tier 9 talent you have no choice. 20% extra to your HoT's is a very nice bonus and can really add up as your gear gets better. Required to get Tree of Life form Must have for Tree FormTier 9 is the top tier talent and is available as soon as you have 40 points in that talent tree.
Tree of Life - 1 point skill, Transforms the Druid into the Tree of Life Form. While in this form, you increase healing done by 25% of your total Spirit on all party members within 40 yards, your movement speed is reduced by 20%, and you can only cast Swiftmend and healing over time spells, but the mana cost of these spells is reduced by 20%. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. While you do not need this talent to heal, it is a very nice option. Even if you choose to not use the form all the time it is nice to have the option to switch into it. Limits your healing options, but reduces the cost of the spells allowing much higher mana efficiency. A solid option as a raid healer since you can keep many players healed through HoTs at a low cost. Strongly RecommendedComments or questions? Email us (Messiah@TenTonHammer.com) or post on our forums!
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