by Nicole163 on Jul 20, 2011
alt="Guide to Enedwaith"
src="http://www.tentonhammer.com/image/view/100742">
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/areas">AREA
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/hubs">QUEST
HUBS
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/instances">INSTANCES
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds">DEEDS
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/rep">REPUTATION
alt="Map of Enedwaith"
src="http://www.tentonhammer.com/image/view/100741">
Mobs indicates the dominant creature types that can be
found in the area, with links to their relevant slayer deeds where
appropriate. Landmarks include named points of interest and deed
locations, with links to relevant deeds.
Resources across Enedwaith are homogenous - Khazad-iron,
Khazad-gold, Mallorn and Exceptional Hides. All mobs across Enedwaith
fall in the level 64 - 66 range.
No
lie, I saw a guy catch a 50-pound salmon in this fishing hole.
Mobs:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#wolf">Wolves,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#dun">Dunlendings,
Badgers,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#wolf">Shadow-wolves
Landmarks:
Tol Einyr (56.6S, 13.3W) href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#path">EchadDescription: The hilly, rocky
corridor stretching between the river in the north and the white stone
bluffs of the Windfells to the south. There are very few permanent
settlements here, but the Grey Company ranger Dagoras has set up a camp
in the north, overlooking a string of Dunlending camps in the valleys
below the hills. Most of Fordirith is a wolf-ruled
wilderness. During the day, shadow-wolves can only be found at the
Black Dens, but at night they appear in place of regular wolves.
Say
what you will about the Numenoreans clear-cutting the region for
timber, it did make for some splendid vistas.
Mobs:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#wolf">Wolves,
Druggavar, Crebain, Oxen,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#cuth">Cuthraul,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#dun">Dunlendings
Landmarks:
Description: Wildlife trails cut
their ways through the white rock bluffs and boulders. There is
evidence of ancient Numenorean civilization here in the ruins at Amon
Min, and domesticated goats and cattle graze on the grassy patches
between the rocks, overlooked by Dunlending herders. Drugguvar are evil
goats with black fur and long, wicked horns - they rarely occur during
the daytime, but can be found at night. During the daytime, there are a
few of them in the shadowy pass leading up to Gwyllion's Gate, in the
company of Cuthraul spirits.
The
Gloomglens are not all that gloomy, really. But there's an awful lot of
pig crap lying around... yeah, that's for a quest.
Mobs: Boars, Elk, Bugan,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#wolf">Wolves
Landmarks:
Maur Tulhau (62.5S, 23.2W) href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#path">EchadDescription: The Gloomglens is
home to the Stoors,
a race of hillbilly Hobbits who wear beards on their chins and boots on
their feet and have had almost no contact with their northern Harfoot
and Fallohide cousins in a very long time.The Bugan, who live near the
Stoor settlement Maur Tulhau
, look like Hobbits from a distance, but when players get closer they
will notice the screams of "Khinio!" and "Rhost khig!" and the
goblin-like facial features and bizzare gallop as they are set upon by
the spear-wielding mini-psychos. To
reach the Fishing Hole (which is a hidden deed), climb the pile of
rocks jumbled up against the cliff to the west of the Hobbit sitting
just off the path outside of Maur Tulhau; when you get up the rise,
skirt around the left side of the rockpile at the top of the hill and
look for a path heading down to the water.
Mournshaws,
where the wood-trolls dwell, where elhudan live, and they do live
well...
Mobs:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#cuth">Barrow-lights,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#troll">Wood-trolls,
Barghests
Landmarks:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#path">EchadDescription: The last vestiges of
the once-great
forest that covered Enedwaith long ago still linger here, in the form
of animal spirits tied to sacred spots in the bogs. The whole area
seems angry and brooding, and getting serially punted around by
wood-trolls gets old fast. The Elhudan here are good fodder for the
slayer deed.
Nan
Laeglin is essentially a giant dog park with no hot chicks walking
their poodles.
Mobs:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#half">Half-orcs,
Wargs, Oxen, Elk
Landmarks:
Araniant (65.5S, 16.8W) Pool of the King (65.7S, 18.3W) Lhanuch (66.5S, 17.3W) Colven-unus (66.6S, 15.9W href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#cart">CartrevDescription: The arena where the
cultural clash
between the xenophobic Dunlendings and the dour-but-fair Grey Company
takes place. Lhanuch is the largest non-hostile Dunlending settlement,
where the chiefs of tribes meet to discuss important affairs.
Harndirion, built on the ruins of a Numenorean monument, is the
headquarters for the Grey Company as they seek to move south to join
their leader, Aragorn. The White Hand of Saruman also has a presence
here, which is felt keenly by both sides and only serves to add to the
mounting tension.
Dunlendings
can't read so good, so this is how they warn visitors, "Beware of the
Gwiber."
Mobs:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#dun">Dunlendings,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#giant">Giants,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#gwib">Gwiberlings,
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#gwib">Gwibers,
Elk
Landmarks:
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds#stair">Nar'sDescription: A wind-swept valley
inhabited by
hostile Dunlending tribesmen. At the feet of the mountains, larger and
more violent creatures prowl the snowy foothills - giants along the
south and fire-breathing drake-like creatures called gwiber, which nest
among the pines.There is another secret deed here for climbing the
winding path up to Nar's Peak 10 times. The Mysterious Relic in the
gwiber area is part of the In Their Absence deed - the black rune
represents Gortheron, the gaunt-lord of Ost Dunhoth.
The
Lich Bluffs... but he has a giant tell. He always grins.
Mobs: Wights,
Barghests, Spirits
Landmarks:
Mincham's Camp (70.6S, 15.5W) Cartrev Maru (71.5S, 16.9W) Fordh Maru (71.9S, 15.5W) Hall of Sanctuary (72.1S, 16.1W) Ranger Camp (72.8S, 14.8W) Trac-plas (73.5S, 16.6W) Drug-haniad (74.4S, 15.3W) The Old Way (74.5S, 15.8W) Ost Dunhoth (74.0S, 19.3W) Lhaid Ogo (73.0S, 15.2W)Description: There aren't very
many liches here,
per se, but there certainly are a lot of undead. Wights prowl the
barrows and hills, and spirits haunt the burial mounds of the
Numenoreans interred here. The "lich" after which the bluffs may be
named could be the gaunt-lord Gortheron, chief of the gaunt men and
ruler of Ost Dunhoth, a great undead-infested ruin in the southwest
corner of the region.
href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/areas">AREA
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/hubs">QUEST
HUBS
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/instances">INSTANCES
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/deeds">DEEDS
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href="http://www.tentonhammer.com/lotro/guides/areas/enedwaith/rep">REPUTATION