by Stacy Jones on Jun 08, 2008
Flesh to Worms
(Rank 2)
25
160
1s
Effect:
43-61 points of Unholy damage
Effect over Time:
43-61 points of Unholy damage every 2 seconds
This horrific incantation causes the victims flesh to burst with writhing grave-worms. The worms feed upon the victim causing damage for a short time.
Gelid Bones
(Rank 2)
75
1s
Effect:
Gelid Bones (Rank 2) 3m radius
The victim feels the freezing cold of the grave in their very bones, inflicting damage for a short period of time.
Blighted One Minion
25
200
3s
N/A
The necromancer summons a mindless undead minion to do their bidding. This minions melee attacks have a chance of inflicting mana damage on the target.
30
495
Every 2s for 10.5s
Effect:
184-275 points of unholy damage
Channeling:
Parasitic Soul (Rank 2) 4m radius
Channels a swarm of spectral parasitic souls, inflicting unholy damage to nearby enemies. Any enemy slain while infected by Parasitic Soul has a chance of returning from death to serve the necromancer for a short period of time.
30
240
2s
Effect:
22-39 points of frost damage
Root
Area of Effect:
Frost Blast (Rank 3) 10 degree arc, 8m radius
The necromancer frosts the area in front of them with sub-arctic winds, inflicting cold damage and freezing victims in place. The coldness of death is theirs to command.
Quell the Ether
(Rank 2)
175
3s
Effect:
+2.0% Fire Invulnerability
Black spirits attend the necromancer to absorb magical attacks. The resistance to fire damage of the necromancer and their accomplices improves.
Lifestrike
(Rank 2)
30
230
1s
Effect:
Removes 30 points of Stamina
122-149 points of unholy damage
Effect over Time:
122-149 points of unholy damage every 4s
The necromancer afflicts the target with a horrible unholy decay. This costs the necromancer some stamina to perform.
Dread Archmage: Archmagus
680
6s
N/A
This vile summoning requires and consumes a Shackled Heart but creates a powerful undead arch mage. Its spells are intended to strike large groups of enemies over an area. This is often the fate of necromancers who lose arcane duels, serving their betters in the grim afterlife.
35
50
1s
Effect:
Empower Deathly Blizzard (1)
52-87 points of frost damage
This invocation creates a stream of cold that manifests into razor-sharp slivers of ice inflicting cold damage on the target.
287
Every 2.5s for 10.5s
Channeling:
Deathly Blizzard (Rank 1) 5m radius.
Effect:
-1% Cold Invulnerability
-4 Enemy Damage
81-151 points of frost damage
The necromancer channels the frigid touch of death on an area, inflicting cold damage, increasing vulnerability to cold damage and reducing the physical damage inflicted by enemy attacks.
Icestrike
(Rank 3)
35
115
2s
Effect:
121-148 frost damage
This invocation creates a stream of cold that manifests into razor-sharp slivers of ice inflicting cold damage on the target.
Pestitential Blast
(Rank 3)
35
100
2.5s
Effect:
Causes 38-63 Unholy damage
Effect over Time:
Causes 38-63 Unholy damage every 1 second
This invocation creates a stream of foul corruption summoned from the grave that inflicts unholy damage on the target.
Sets Ruin
(Rank 1)
265
4s
Chance on Hit:
Chance on getting damage, Corrupted Soul on target
The Stygian elder snake empowers the necromancers sorceries. Pestilential Blast and Blasphemous Ruin also reduce the victim caster level, making their spells and abilities less powerful. Enemies attacking the caster may also be affected. Cannot be used with Sets Blasphemy or Sets Cold Hatred.
Undead Minion: Necrotic Bomb
35
265
3s
N/A
Creates a mindless undead minion to do the casters bidding. This minion can only perform basic melee attacks, but if damaged by a melee attack, it violently explodes in a burst of unholy energy, damaging nearby enemies.
Draw Forth the Heart
(Rank 1)
40
55
2s
Effect:
Renews 73 points of Mana
+1.0% Magical Damage Modifier
Renews 73 points of Mana
Fatality
Effect over Time:
Renews 73 points of Mana every 1 second
This spell instantly slays an enemy minion and restores the necromancers mana and any in their company. The caster also gains a Shackled Heart, which increases their magic damage rating.
Flesh to Worms
(Rank 3)
220
1s
Effect:
53-74 points of Unholy damage
Effect over Time:
53-74 points of Unholy damage every 2 seconds.
This horrific incantation causes the victims flesh to burst with writhing grave-worms. The worms feed upon the victim causing damage for a short time.
Gelid Bones
(Rank 3)
40
385
1s
Effect:
19-23 points of frost damage
Effect over Time
19-23 points of frost damage every 1 second
Area of Effect:
Gelid Bones (Rank 3) 3m radius
The victim feels the freezing cold of the grave in their very bones, inflicting damage for a short period of time.
Runed Flesh (Rank 3)
395
2s
Effect:
+66.8 Damage reduction per hit on absorb shield
Creates a shield absorbing 1135 hitpoints
Effect over Time:
Creates a shield absorbing 1135 hitpoints every 25 seconds
Team Effect:
Runed Flesh 3
This foul spell protects the necromancer and their cronies against damage, absorbing the first few points from each strike. There is a maximum amount of damage that can be absorbed before the spell fails.
40
330
3s
Effect:
+5.2 Melee Shield
This long lasting sorcerers shield protects the necromancer from damage, while unleashing counterattacks upon any who strike them in combat.
A big thanks to our necromancer volunteer class rep Notleh for aiding in the collection of data for this guide.