Protection Table

by on Jan 16, 2006

<center><h3>7.3 - Protection Mastery</h3></center><p> <div align=center> <table border=1 width=738> <tr align=center <div align=center> <table border=1 width=738>


7.3 - Protection Mastery


Name # of Ranks Points Required in Talent Tree Required Level Description Sheild Specialization 5 0 10 Increase your chance to block with sheilds by 1%, and gain a 20% chance to gain 1 rage if blocked%. Anticipation 5 0 10 Increase your deffense skill by 2 points. Improved Bloodrage 2 Requires 5 points in Protection Mastery 15 Reduces the health cost of your Bloodrage ability by 25%. Toughness 5 Requires 5 points in Protection Mastery 15 Increaces your armour value from items by 2%. Iron Will 5 Requires 5 points in Protection Mastery 15 Increases your chance to resist Charms and stun by 3%. Last Stand 1 Requires 10 points in Protection Mastery, 2 in Improved Bloodrage 20 Grants you 30% of your total maximum health points for 20 seconds. These points are reduced from your health to a minimum of 1 health point after the 20 second timer. Improved Sheild Block 2 Requires 10 points in Protection Mastery, 5 in Sheild Specialization 20 Allows your Sheild Block ability to block an additional attack and increases the duration by 0.5 seconds. Improved Revenge 3 Requires 10 points in Protection Mastery 20 Gives your Revenge ability a 20% chance to stun your target for 3 seconds. Defiance 5 Requires 10 points in Protection Mastery 20 Increases the threat generated by your attacks in deffensive stance by 3%. Improved Sunder Armour 3 Requires 15 points in Protection Mastery 25 Reduces the cost of you Sunder Armour ability by 1 rage point. Improved Disarm 3 Requires 15 points in Protection Mastery 25 Increases the duration of your Disarm ability by 1 second.
Improved Taunt 2 Requires 25 points in Protection Mastery 15 Reduces the cooldown of you Taunt ability by 1 second. Improved Sheild Wall 2 Requires 20 points in Protection Mastery 30 Increases the effect of your Sheild Wall ability duration by 3 seconds. Improved Sheild Bash 2 Requires 20 points in Protection Mastery 30 Gives your Sheild Bash ability a 50% chance to silence your target for 3 seconds. Concussion Blow 1 Requires 20 points in Protection Mastery 30 Stuns opponent for 5 seconds. One Handed Weapon Specialization 5 Requires 25 points in Protection Mastery 35 Increases the damage dealt by your 1 handed melee weapon by 2%.
35.
Sheild Slam 1 Requires 30 points in Protection Mastery 40 An instant attck causing 288 to 382 damage and has a 50% chance to dispell 1 magic effect on a target, also causes a high amount of threat.

Last Updated: Mar 13, 2016