Solusek's Eye Guide 02.23.06

by on Feb 24, 2006

<h1>"The Solusek's Eye" Zone Guide</h1> <h4>&nbsp;</h4> <table border="2" width="100%"> <caption> Solusek's Eye Maps </caption> <tbody> <tr> <td>

"The Solusek's Eye" Zone Guide

 

Solusek's Eye Maps
Solusek Level 1
Solusek Level 2
Solusek Level 3
Solusek Level 4
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Solusek Level 5
Solusek Level 6
Solusek Level 7
Solusek Level 8

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Credits

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border='0' alt=''> RadarX, the getting lost expert Slide, the map master

Latest Updates

(02.22.06) - Guide posted!

To-Do List

Have an idea to submit or correct something wrong?   href="mailto:radarx@tentonhammer.com">Email me here!

Contents

Overview Minimum Level Zones within Solusek's Eye
Quests and Quest Starters Heritage Quests Involving Solusek's Eye
Soloing Opportunities Opportunities for Groups

Overview

Deep within the fiery mountains of Lavastorm, beyond numerous pools
of liquid magma (use the Dr. Evil voice when you say that) lies a
dungeon of epic proportion. Solusek's Eye is located in the farthest
west corner of the Lavastorm zone which is quite a long and dangerous
journey. Fortunately, there is a teleporter convieniently located right
outside the dungeon which only requires a one time activation and will
allow you to come straight from the docks.

The monsters in this dungeon will swarm on you like car salesmen so
make sure to bring lots of friends. When I said Solusek's Eye is "of
epic proportion" I'm not exaggerating. Taking up an unprecedented 8
levels, this dungeon is home to a number of important quests, and
countless ways to die. One of the most important aspects in this
dungeon however is your chance to meet the mighty Nagafen himself and
try and solo him.

Disclaimer:  RadarX was
just kidding.  Please do not try and solo Nagafen and blame him
for it.  Instead ask a friend to do it and take lots of
screenshots.

Minimum level:

There is no minimum level for this zone, but it is recommended for
groups between the levels of 42 and 55.  This is a unusually built
dungeon and was developed with almost all grouping in
mind.  There are a few solo opportunities near the entrance but
pickings are slim.

Zones Inside Solusek's Eye:

Lavastorm - You'll zone into Solusek's Eye from this zone

Bastion of Flames - Located on level 5, this instanced zone
consists of an arena event and has an access quest called the Efreeti
Bastion. It is required to finish the Golden Efreeti Boots Heritage
Quest.

Oratorium of Thyr - There are two instances of this zone. One
requires you to fight your way through a number of level 50 creatures
and a named, the other is empty and can be ran through. If someone in
the group has completed the instance with the creatures in it, everyone
can utilize the empty one.

The Gong of Ro - The home of the Big Daddy himself, Nagafen.
This ginormous dragon sits inside this instance glaring at you with his
"I'm level 100" arrogance. I don't know how he got in here, or more
importantly where he goes to the bathroom.



Quest Starters:

Collection quests: Solusek's Eye
provides the ability to work on numerous collection quests.  You
should be able to start and complete them by examining the glowing "?"
symbols found on the
ground.  Check out the href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&file=index&func=display&ceid=132&meid=183">Ten
Ton Hammer Collection Guide for more info. Normal quests: Deception:  This quest is begun by
talking to Lord Nagafen who can be found in the instance using the Gong
of Ro. You will need to speak the href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&file=index&func=display&ceid=200&meid=148#Dragon">Dragon
Language
before you are able to get the quest. The reward is the wonderous
prismatic weapons. href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&file=index&func=display&ceid=200&meid=148#Dragon"
target="_blank">Dragon Language: This Quest is begun by
speaking to the Sage of Ages in Maiden's Gulch off Lavastorm. A giant
inside Nagafens lair will update your language quest. Host of Thyr: 
This is a 3 part quest that rewards you for each part. The reward for
the last part is a choice of very nice legendary weapons.
Access Quests The Bastion of Flame:  This instance has a
small arena event. It is unique in that lava fills the room as each
creature attacks. Any movement will kill you. Killing the last named in
this instance will update the Golden Efreeti Boot Heritage Quest. The
Access Quest itself requires you to get random drops off a number of
different types of giants and is begun by examining a book at -117,
+200
.

Heritage Quests Involving Solusek's Eye:

href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=569&meid=145"
target="_blank">Saving Soles:  This Quest rewards you with
the Golden Efreeti Boots. It is begun by talking to Charly Ashlash in
Lavastorm. A creature inside the Bastion of Flames is required to
complete this quest. href="http://eq2.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=568&meid=145"
target="_blank">The Lost Legend of Lavastorm: This quest is
begun by talking to Fendaris K'Lorn inside the building on the
Lavastorm docks. A number of named giants must be killed inside
Solusek's Eye in order to complete this quest.

Soloing Opportunities:

Soloing Opportunities in
this zone are very limited if non-exsistant.   Any soloing
would be done against heroic encounters or the few solo targets near
the entrance..

Grouping Opportunities

Around level 42-45:

With a group, you should
be
able to take the Lava Crawlers and Quetzsols running around the first
level which fortunately helps you out on the Host of Thyr Act 1 quest.
You might be able to wander down to level 2 and even level 3 to kill
some spirits and Efreeti but you won't get much farther than that.

style="font-weight: normal;">Around level 46-50 style="font-weight: normal;">:

Your group will be able to
make its way much deeper into Solusek. You should have started your
Efreeti Bastion access quest by now and giants should be beaten down on
a regular basis in addition to flame stalkers who should quiver at your
uberness.
Hunting in the lower levels will net some nice experience and fairly
decent loot.  It isn't uncommon to see master chest drops in here.

Around level 51-55:

Your group owns this zone. There should be little if anything to
stop you from going wherever you want. The Dragon Language should have
been long started and Bastion of Flame access should be wrapping up.
The experience will slow down but make sure you've completed all your
quests. If you've exceeded level 55 then you're just not being
challenged in this zone. Go to Deserts of Flame, or Tenebrous Tangel
and stop lowballing.

Thanks for reading the Ten Ton
Hammer EQ2
Solusek's Eye zone guide and don't forget to tip your Efreeti!

See something that has
changed or have suggestions for this guide? Have suggestions for
another zone guide? Email me
here
and you'll get
full credit!


Last Updated: Mar 13, 2016