Tabula Rasa Guide to Engineers Part 4

by on Jan 10, 2008

Ten Ton Hammer wraps up it's thorough guide to Engineers by discussing the "Hack" skill.

Ten Ton Hammer wraps up it's thorough guide to Engineers by discussing the "Hack" skill. Allowing players to take control of enemy machinery, when deployed properly it can sometimes turn the tide of battle. Join us as we explain how it affects enemies, when to use it, and when it should be avoided.

One thing to remember is that you have graduated from "another type of specialist" to a damage dealer. Not the biggest or the best but quite adequate. With the tools at your disposal as an Engineer it becomes possible to kill the largest of enemies provided they don't get the drop on you. Hack is useful for making sure this does not happen. Hacking a Stalker or Strider gives you breathing space to place turrets and EMP bombs before suffering a fiery rain of death. Because these monstrous machines feature high on Turret's priority list, as soon as Hack wears off and it reverts to a Bane machine your turrets will normally all target it almost immediately.

This skill is a requirement so don't skip this insightful guide. Have more questions or feedback? Head over to our forums to discuss this and other Tabula Rasa news.


Last Updated: Mar 13, 2016